private void InitializeRandom() { Weights = new double[NumberOfWeights]; for (int i = 0; i < NumberOfWeights; i++) { Weights[i] = GlobalRandom.GetRandomWeight() / NumberOfWeights; } Bias = 0; }
private void InitializeRandom() { Values = new double[Size, Size]; int squaredSize = Size * Size; for (int i = 0; i < Size; i++) { for (int j = 0; j < Size; j++) { Values[i, j] = GlobalRandom.GetRandomWeight() / squaredSize; } } }