public void init(BackgroundWorker bw) { _m_Hardware_LCD.init(); _m_Hardware_SD.init(); _m_Program_Memory.init(this); _m_Extended_Memory.init(this); _m_Register_Memory.init(this); _m_RPN_Stack.init(this); _m_RPN_Functions.init(this); _m_backgroundWorker = bw; // Show splash (if "Undefined", the return receiver is set by loadState!) this.current_Receiver.activate("Undefined"); // Hide status loading behind splash _m_RPN_Functions.loadState(); }