public PerFrameRenderer(Client client) { this.client = client; font = new GTA.Font("Segoe UI", widthToPx(20.0f), FontScaling.Pixel); font_small = new GTA.Font("Segoe UI", widthToPx(10.0f), FontScaling.Pixel); font_consolas = new GTA.Font("Consolas", widthToPx(20.0f), FontScaling.Pixel); client.PerFrameDrawing += Client_PerFrameDrawing; }
public KeyboardHandler(Client client) { this.client = client; keyboardUS = new KeyboardLayoutUS(); inKeyboardTypingMode = false; commandHistory = new List<string>(); client.KeyDown += new GTA.KeyEventHandler(this.eventOnKeyDown); client.KeyUp += new GTA.KeyEventHandler(this.eventOnKeyUp); }
public ChatController(Client client) { this.client = client; currentTypedText = ""; chatconsole = new Queue<string>(); debugconsole = new Queue<string>(); writeChat("Warning: This is alpha software."); writeChat("MIV 0.1 - Press L to connect."); }
public PedStreamer(Client client, float range) : base(client, range) { nickfont = new Font("Segoe UI", 24, FontScaling.Pixel, false, false); nickfont.Effect = FontEffect.None; nickcolor = System.Drawing.Color.LightYellow; chatcolor = System.Drawing.Color.White; DrawDistance = 120.0f; checkLOS = true; //fa_font = new Font("FotntAwesome", 24, FontScaling.Pixel, false, false); }
public ServerConnection(Client client) { internal_buffer = new List<byte>(); this.client = client; buffer = new byte[BUFSIZE]; playersdata = new Dictionary<uint, UpdateDataStruct>(); client.client.SendBufferSize = BUFSIZE; client.client.Client.ReceiveBufferSize = BUFSIZE; client.client.Client.Blocking = true; client.client.NoDelay = true; client.client.Client.DontFragment = true; client.client.Client.NoDelay = true; client.client.Client.Blocking = true; client.client.Client.ReceiveBufferSize = BUFSIZE; client.client.Client.SendBufferSize = BUFSIZE; client.client.Client.BeginReceive(buffer, 0, buffer.Length, SocketFlags.None, onReceive, null); }
public StreamerBase(Client client, float streamDistance) { instances = new List<StreamedObjectBase>(); this.client = client; this.streamDistance = streamDistance; }
private void initAndConnect(string ip, short port, string nickname) { currentIP = ip; GTA.Native.Function.Call("DISABLE_PAUSE_MENU", 1); GTA.Native.Function.Call("SET_FILTER_MENU_ON", 1); BroadcastingPaused = true; playerNames = new Dictionary<uint, string>(); playerModels = new Dictionary<uint, string>(); isCurrentlyDead = false; actionQueue = new Queue<Action>(); instance = this; jsEngine = new JavaScriptEngine(); CurrentVirtualWorld = 0; cameraController = new CameraController(this); debugDraw = new ClientTextView(new System.Drawing.PointF(10, 400), "", new GTA.Font("Segoe UI", 24, FontScaling.Pixel), System.Drawing.Color.White); pedStreamer = new PedStreamer(this, 100.0f); vehicleStreamer = new VehicleStreamer(this, 100.0f); pedController = new PlayerPedController(); npcPedController = new NPCPedController(); vehicleController = new VehicleController(); playerVehicleController = new PlayerVehicleController(); chatController = new ChatController(this); keyboardHandler = new KeyboardHandler(this); currentState = ClientState.Initializing; Interval = 80; //cam = new Camera(); //cam.Activate(); currentState = ClientState.Disconnected; System.IO.File.WriteAllText("multiv-log.txt", ""); perFrameRenderer = new PerFrameRenderer(this); Player.Character.CurrentRoom = Room.FromString("R_00000000_00000000"); startTimersandBindEvents(); try { if (client != null && client.Connected) { client.Close(); } client = new TcpClient(); IPAddress address = IPAddress.Parse(ip); nick = nickname; client.Connect(address, port); Client.currentData = UpdateDataStruct.Zero; serverConnection = new ServerConnection(this); World.CurrentDayTime = new TimeSpan(12, 00, 00); World.PedDensity = 0; World.CarDensity = 0; // AlternateHook.call(AlternateHook.OtherCommands.TERMINATE_ALL_SCRIPTS_FOR_NETWORK_GAME); GTA.Native.Function.Call("CLEAR_AREA", 0.0f, 0.0f, 0.0f, 4000.0f, true); currentState = ClientState.Connecting; } catch { currentState = ClientState.Disconnected; if (client != null && client.Connected) { client.Close(); } throw; } }
public VehicleStreamer(Client client, float range) : base(client, range) { }
public CameraController(Client client) { this.client = client; }