public bool TryGetEntry(TEquipmentType equipmentType, uint equipmentId, out EquipmentCraftEntryPrimitive entry) { if (Table.TryGetValue(equipmentType, out Dictionary <uint, EquipmentCraftEntryPrimitive> entries) == false) { entry = default; return(false); } return(entries.TryGetValue(equipmentId, out entry)); }
public override void ProcessChunkFile(Stream stream, string chunkFullFilename) { using var reader = new Reader(new BinaryReader(stream, Encoding.UTF8, true), chunkFullFilename); uint numEntries = ReadHeader(reader); for (uint i = 0; i < numEntries; i++) { var entry = EquipmentCraftEntryPrimitive.Read(reader); Dictionary <uint, EquipmentCraftEntryPrimitive> storage = GetOrAddCraftEntriesStorage((TEquipmentType)Enum.ToObject(typeof(TEquipmentType), entry.EquipType)); if (storage.ContainsKey(entry.EquipId) == false) { storage.Add(entry.EquipId, entry); } } }