} // Render() #region Unit Testing #if DEBUG #region TestRenderLines /// <summary> /// Test render lines /// </summary> public static void TestRenderLines() { TestXNAGame.Start("TestRenderLines", delegate { }, delegate // 3d render code { for (int num = 0; num < 200; num++) { TestXNAGame.Instance.LineManager3D.AddLine( new Vector3(-12.0f + num / 4.0f, 13.0f, 0), new Vector3(-17.0f + num / 4.0f, -13.0f, 0), new Color((byte)(255 - num), 14, (byte)num)); } // for /*TextureFont.WriteText( 2, 30, * "cam pos=" + BaseGame.CameraPos );*/ }); } // TestRenderLines()
/// <summary> /// Test empty game /// </summary> public static void TestEmptyGame() { TestXNAGame.Start(null); }