コード例 #1
0
        private void loadLevel()
        {
            var s = new LevelSerializer();

            level.ClearAll();

            s.Deserialize(level, new FileInfo(TWDir.GameData.CreateSubdirectory("Scattered") + "\\Level.txt"));
        }
コード例 #2
0
        private void saveLevel()
        {
            var s = new LevelSerializer();

            s.Serialize(level, new FileInfo(TWDir.GameData.CreateSubdirectory("Scattered") + "\\Level.txt"));
        }