// data //private bool m_bEventReached = false; #endregion "data" #region "unity event handlers" // unity event handlers #endregion "unity event handlers" #region "public method" // public method public override void OnAnimEvent() { //m_bEventReached = true; Transform cctr = m_CC.transform; if (!m_Target.Valid) { Dbg.LogWarn("CC_SetTransform.OnAnimEvent: Target not specified"); return; } Transform targetTr = m_Target.GetTransform(cctr); if (m_NewParent.Valid) { Transform newPrTr = m_NewParent.GetTransform(cctr); targetTr.parent = newPrTr; } if (m_Pos.Valid) { targetTr.position = m_Pos.ToWorldPos(cctr); } if (m_Rot.Valid) { targetTr.rotation = m_Rot.ToWorldRotation(cctr); } if (m_Scale.Valid) { targetTr.localScale = m_Scale.ToLocalScale(cctr); } }
public CCTrPath m_Parent; //if not specified, new object will be added under CC_Spawn.transform public GameObject Spawn(Transform ccroot) { if (!m_SrcObj.Valid) { Dbg.LogWarn("CCSpawnData.Spawn: didn't specify SrcObj!"); return(null); } Object o = m_SrcObj.GetObj(); if (o == null) { Dbg.LogWarn("CCSpawnData.Spawn: m_SrcObj.GetObj returned null"); return(null); } GameObject newObj = Object.Instantiate(o) as GameObject; Transform tr = newObj.transform; Dbg.Assert(m_Pos != null, "CCSpawnData.Spawn: m_Pos is null"); tr.position = m_Pos.ToWorldPos(ccroot); if (m_Rot.Valid) { tr.rotation = m_Rot.ToWorldRotation(ccroot); } if (m_Scale.Valid) { tr.localScale = m_Scale.ToLocalScale(ccroot); } if (m_Parent.Valid) { Transform newParent = m_Parent.GetTransform(ccroot); tr.parent = newParent; } return(newObj); }
void LateUpdate() { if (m_bInvalid || !m_bStarted) { return; } switch (m_kEffect) { case Effect.Shake: { if (m_ShakeParam == null) { Dbg.LogWarn("CC_Camera.Update: ShakeParam is null"); m_bInvalid = true; return; } var s = m_ShakeParam; if (s.m_timeSinceStart > s.m_Duration) { //time up m_bStarted = false; s.m_timeSinceStart = 0f; } Transform camTr = m_CamTrPath.GetTransform(m_CCTr); Vector3 campos = CCPosInfo.ToWorldPos(m_CCTr, m_CamTrPath); Vector3 randDelta = _GenRandomShake(); campos += randDelta - s.m_PrevShake; camTr.position = campos; s.m_PrevShake = randDelta; m_ShakeParam.m_timeSinceStart += Time.deltaTime; } break; } }