コード例 #1
0
        private void _AddPoint(CatmullRomUniform spline)
        {
            MUndo.RecordObject(target, "add point");
            MUndo.RecordObject(this, "add point");

            if (m_curPtIdx < 0)
            {
                m_curPtIdx = spline.PointCount - 1;
            }

            if (m_curPtIdx != spline.PointCount - 1)
            {
                float   v      = (float)m_curPtIdx + 0.5f;
                Vector3 newPos = spline.Interp(v / (spline.PointCount - 1));
                spline.InsertPointAfter(m_curPtIdx, newPos);
            }
            else
            {
                float   unitLen = spline.CurveLength / (spline.PointCount - 1);
                Vector3 dir     = spline.Tangent(1f);
                spline.InsertPointAfter(m_curPtIdx, spline[m_curPtIdx] + dir * unitLen);
            }

            m_curPtIdx++;
        }
コード例 #2
0
        private void DrawPoints(CatmullRomUniform spline, Transform tr)
        {
            if (!ms_drawPts)
            {
                return;
            }

            Camera    sceneViewCam = Camera.current;
            Transform camTr        = sceneViewCam.transform;

            // draw point and selection
            EUtil.PushHandleColor(SplineConst.SplinePtColor);
            for (int i = 0; i < spline.PointCount; ++i)
            {
                if (spline.Cycle && i == spline.PointCount - 1) //don't draw button for last point if is cycle
                {
                    continue;
                }

                bool isSelPoint = false;
                if (i == m_curPtIdx)
                {
                    isSelPoint = true;
                    EUtil.PushHandleColor(Handles.selectedColor);
                }

                Vector3 pt = tr.TransformPoint(spline[i]);
                if (Handles.Button(pt, camTr.rotation, ms_ptSize, ms_ptSize, Handles.DotCap))
                {
                    m_curPtIdx = i;
                    Repaint();
                }

                if (isSelPoint)
                {
                    EUtil.PopHandleColor();
                }
            }
            EUtil.PopHandleColor();

            if (ms_foldoutTSlider)
            {
                Vector3 tPos = tr.TransformPoint(spline.Interp(m_tSlider));
                Handles.CircleCap(GUIUtility.GetControlID(FocusType.Passive), tPos, camTr.rotation, ms_ptSize);
            }
        }