// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); splitViewController = new MGSplitViewController(); details = new DetailViewController(splitViewController); root = new RootViewController(); splitViewController.Delegate = new SplitViewDelegate(details); UIViewController[] controllers = new UIViewController[2]; controllers[0] = root; controllers[1] = details; splitViewController.ViewControllers = controllers; // make the window visible window.RootViewController = splitViewController; window.MakeKeyAndVisible(); return(true); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow (UIScreen.MainScreen.Bounds); splitViewController = new MGSplitViewController (); details = new DetailViewController (splitViewController); root = new RootViewController (); splitViewController.Delegate = new SplitViewDelegate (details); UIViewController[] controllers = new UIViewController[2]; controllers[0] = root; controllers[1] = details; splitViewController.ViewControllers = controllers; // make the window visible window.RootViewController = splitViewController; window.MakeKeyAndVisible (); return true; }
public SplitViewDelegate(DetailViewController details) { this.details = details; }