コード例 #1
0
        public MG_Layer ExportLayer(string table)
        {
            MG_Layer mgLayer = new MG_Layer();
            mgLayer.SetLayerName(table);//

            // read ext
            mgLayer.Extent = this.GetExtent(table);
            MG_FieldSet fieldSet = this.GetFieldSet(table);
            mgLayer.FieldSet = fieldSet;// collect data
            mgLayer.FeatureSet = this.GetFeatureSet(mgLayer.GetFieldSet(), table);
            mgLayer.Type = mgLayer.FeatureSet.GetAt(0).Geometry.Type;
            return mgLayer;
        }
コード例 #2
0
ファイル: MainForm.cs プロジェクト: huaminglee/minigis
        private void newLayer_Click(object sender, EventArgs e)
        {
            // get selected map first
            MG_Map map = this.getSelectedMap();

            // new layer
            MG_Layer layer = new MG_Layer();
            //set layer extent
            MG_MapExtent mapExt = map.GetMapExtent();
            if (mapExt.Empty())
            {
                layer.Extent = new MG_MapExtent(this.panel1.ClientRectangle);
            }
            else
            {
                layer.Extent = mapExt;
            }

            // get layer name AND type
            MG_DlgNewLayer dlg = new MG_DlgNewLayer();
            dlg.InitializeLayerName(layer.GetLayerName());
            dlg.InitializeLayerType(MG_GeometryType.LINESTRING);
            dlg.ShowDialog();
            layer.SetLayerName(dlg.GetLayerName());
            layer.SetLayerType(dlg.GetLayerType());

            // add layer to map
            map.AddLayer(layer);

            // update m_gMapView
            this.updateMapView();

            // add to treeview
            TreeNode layerNode = new TreeNode();
            layerNode.Text = layer.GetLayerName();
            layerNode.Checked = true;
            this.forceSelectedNodeToMap();
            this.m_gSelectedNode.Nodes.Add(layerNode);
            this.m_gSelectedNode.ExpandAll();

            // set selected node to layer node
            this.m_gSelectedNode = layerNode;
            this.treeViewContent.SelectedNode = this.m_gSelectedNode;

            this.Refresh();
            // set state
            this.setState();
        }