コード例 #1
0
 /// <summary>
 /// Callback method: warning this may be called from a different thread than the rest of this class.
 /// </summary>
 /// <param name="pFlowVectors">PIN_OUT: See the file COMInterface.cs for the struct definition.</param>
 /// <returns>HRESULT</returns>
 int IVectorGrabberCB.BufferFlowVectors([In, MarshalAs(UnmanagedType.LPStruct)] PIN_OUT pFlowVectors)
 {
     try
     {
         // FIXME: use SharedMemory to communicate with XNA game
         //Replace flowvectors = new Replace();
         //flowvectors.Body.RawFlowVectors = pFlowVectors; // new PIN_OUT(pFlowVectors);
         //_mainPort.Post(flowvectors);
     }
     catch (Exception ee)
     {
         LogInfo(LogGroups.Console, "BufferFlowVectors Exception: " + ee.Message);
     }
     return(0);
 }
コード例 #2
0
ファイル: FlowVectorTypes.cs プロジェクト: ctapang/GPUCyclops
 public FlowVectorState()
 {
     _rawFlowVectors = new PIN_OUT();
 }
コード例 #3
0
 public FlowVectorState()
 {
     _rawFlowVectors = new PIN_OUT();
 }