public static Serializers GetSerializers() { var ser = new Serializers(); ser.Add(new RPCIdSerializer()); ser.Add(new ViewIdSerializer()); ser.Add(new TickSerializer()); return(ser); }
public static Serializers GetInternalSerializers() { var serializers = new Serializers(); serializers.Add(new PackerObjectSerializer()); serializers.Add(new MetaSerializer()); serializers.Add(new MetaTypeSerializer()); serializers.Add(new MetaTypeArraySerializer()); return(serializers); }
public static Serializers GetSerializers() { var ser = new Serializers(); ser.Add(new ViewSerializer()); ser.Add(new RPCIdSerializer()); ser.Add(new ViewIdSerializer()); ser.Add(new TickSerializer()); ser.Add(new HistoryEventSerializer()); ser.Add(new BufferArraySerializer()); ser.Add(new DisposeSentinelSerializer()); ser.Add(new GenericIntDictionarySerializer()); ser.Add(new GenericULongDictionarySerializer()); return(ser); }
public static Serializers GetSerializers() { var ser = new Serializers(); ser.Add(new ViewSerializer()); ser.Add(new RPCIdSerializer()); ser.Add(new ViewIdSerializer()); ser.Add(new TickSerializer()); ser.Add(new HistoryEventSerializer()); ser.Add(new BufferArraySerializer()); return(ser); }
public static Serializers GetDefaultSerializers() { var serializers = new Serializers(); serializers.Add(new GenericSerializer()); serializers.Add(new ByteSerializer()); serializers.Add(new SByteSerializer()); serializers.Add(new FloatSerializer()); serializers.Add(new DoubleSerializer()); serializers.Add(new Int16Serializer()); serializers.Add(new Int32Serializer()); serializers.Add(new Int64Serializer()); serializers.Add(new UInt16Serializer()); serializers.Add(new UInt32Serializer()); serializers.Add(new UInt64Serializer()); serializers.Add(new BooleanSerializer()); serializers.Add(new StringSerializer()); serializers.Add(new EnumSerializer()); serializers.Add(new Vector2IntSerializer()); serializers.Add(new Vector3IntSerializer()); serializers.Add(new Vector2Serializer()); serializers.Add(new Vector3Serializer()); serializers.Add(new Vector4Serializer()); serializers.Add(new QuaternionSerializer()); serializers.Add(new ByteArraySerializer()); serializers.Add(new ObjectArraySerializer()); serializers.Add(new GenericListSerializer()); serializers.Add(new GenericDictionarySerializer()); return(serializers); }