public bool GenerateMap(Level Lvl, string type)
public static ushort writeLetter(Level l, Player p, char c, ushort x, ushort y, ushort z, byte b, int directionToGo)
public bool GenerateMap(Level Lvl, string type)
public static ushort writeLetter(Level l, Player p, char c, ushort x, ushort y, ushort z, byte b, int directionToGo)