void SaveLSMapSettings() { if (lsCurCfg == null) { return; } lsCurCfg.KillerChance = (int)ls_numKiller.Value; lsCurCfg.FastChance = (int)ls_numFast.Value; lsCurCfg.WaterChance = (int)ls_numWater.Value; lsCurCfg.DestroyChance = (int)ls_numDestroy.Value; lsCurCfg.LayerChance = (int)ls_numLayer.Value; lsCurCfg.LayerCount = (int)ls_numCount.Value; lsCurCfg.LayerHeight = (int)ls_numHeight.Value; lsCurCfg.RoundTime = ls_numRound.Value; lsCurCfg.FloodTime = ls_numFlood.Value; lsCurCfg.LayerInterval = ls_numLayerTime.Value; lsCurCfg.Save(lsCurMap); lsHelper.UpdateMapConfig(lsCurMap); }