コード例 #1
0
        public override void Use(Player p, string message)
        {
            try
            {
                if (message == "")
                {
                    Help(p); return;
                }

                if (message.IndexOf(' ') == -1)
                {
                    if (File.Exists("extra/copy/" + message + ".copy"))
                    {
                        Player.SendMessage(p, "File: &f" + message + Server.DefaultColor + " already exists.  Delete first");
                        return;
                    }
                    else
                    {
                        Player.SendMessage(p, "Storing: " + message);
                        File.Create("extra/copy/" + message + ".copy").Dispose();
                        using (StreamWriter sW = File.CreateText("extra/copy/" + message + ".copy"))
                        {
                            sW.WriteLine("Saved by: " + p.name + " at " + DateTime.Now.ToString("MM/dd/yyyy HH:mm:ss "));
                            for (int k = 0; k < p.CopyBuffer.Count; k++)
                            {
                                sW.WriteLine(p.CopyBuffer[k].x + " " + p.CopyBuffer[k].y + " " + p.CopyBuffer[k].z + " " + p.CopyBuffer[k].type);
                            }
                        }
                        using (StreamWriter sW = File.AppendText("extra/copy/index.copydb"))
                        {
                            sW.WriteLine(message + " " + p.name);
                        }
                    }
                }
                else
                {
                    if (message.Split(' ')[0] == "delete")
                    {
                        message = message.Split(' ')[1];
                        list.Clear();
                        foreach (string s in File.ReadAllLines("extra/copy/index.copydb"))
                        {
                            CopyOwner cO = new CopyOwner();
                            cO.file = s.Split(' ')[0];
                            cO.name = s.Split(' ')[1];
                            list.Add(cO);
                        }
                        CopyOwner result = list.Find(
                            delegate(CopyOwner cO) {
                            return(cO.file == message);
                        }
                            );

                        if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this) || result.name == p.name)
                        {
                            if (File.Exists("extra/copy/" + message + ".copy"))
                            {
                                try
                                {
                                    if (File.Exists("extra/copyBackup/" + message + ".copy"))
                                    {
                                        File.Delete("extra/copyBackup/" + message + ".copy");
                                    }
                                    File.Move("extra/copy/" + message + ".copy", "extra/copyBackup/" + message + ".copy");
                                }
                                catch { }
                                Player.SendMessage(p, "File &f" + message + Server.DefaultColor + " has been deleted.");
                                list.Remove(result);
                                File.Create("extra/copy/index.copydb").Dispose();
                                using (StreamWriter sW = File.CreateText("extra/copy/index.copydb"))
                                {
                                    foreach (CopyOwner cO in list)
                                    {
                                        sW.WriteLine(cO.file + " " + cO.name);
                                    }
                                }
                            }
                            else
                            {
                                Player.SendMessage(p, "File does not exist.");
                            }
                        }
                        else
                        {
                            Player.SendMessage(p, "You must be an " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + "+ or file owner to delete a save.");
                            return;
                        }
                    }
                    else
                    {
                        Help(p); return;
                    }
                }
            }
            catch (Exception e) { Server.ErrorLog(e); }
        }
コード例 #2
0
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                Help(p); return;
            }

            try
            {
                if (message.Split(' ').Length == 1)
                {
                    PlayerBot pB = PlayerBot.Find(message);
                    try { pB.Waypoints.Clear(); }
                    catch { }
                    pB.kill   = false;
                    pB.hunt   = false;
                    pB.AIName = "";
                    Player.SendMessage(p, pB.color + pB.name + Server.DefaultColor + "'s AI was turned off.");
                    Server.s.Log(pB.name + "'s AI was turned off.");
                    return;
                }
                else if (message.Split(' ').Length != 2)
                {
                    Help(p); return;
                }

                PlayerBot Pb = PlayerBot.Find(message.Split(' ')[0]);
                if (Pb == null)
                {
                    Player.SendMessage(p, "Could not find specified Bot"); return;
                }
                string foundPath = message.Split(' ')[1].ToLower();

                if (foundPath == "hunt")
                {
                    Pb.hunt = !Pb.hunt;
                    try { Pb.Waypoints.Clear(); }
                    catch { }
                    Pb.AIName = "";
                    if (p != null)
                    {
                        Player.GlobalChatLevel(p, Pb.color + Pb.name + Server.DefaultColor + "'s hunt instinct: " + Pb.hunt, false);
                    }
                    Server.s.Log(Pb.name + "'s hunt instinct: " + Pb.hunt);
                    return;
                }
                else if (foundPath == "kill")
                {
                    if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this))
                    {
                        Player.SendMessage(p, "Only a " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + "+ may toggle killer instinct."); return;
                    }
                    Pb.kill = !Pb.kill;
                    if (p != null)
                    {
                        Player.GlobalChatLevel(p, Pb.color + Pb.name + Server.DefaultColor + "'s kill instinct: " + Pb.kill, false);
                    }
                    Server.s.Log(Pb.name + "'s kill instinct: " + Pb.kill);
                    return;
                }

                if (!File.Exists("bots/" + foundPath))
                {
                    Player.SendMessage(p, "Could not find specified AI."); return;
                }

                string[] foundWay = File.ReadAllLines("bots/" + foundPath);

                if (foundWay[0] != "#Version 2")
                {
                    Player.SendMessage(p, "Invalid file version. Remake"); return;
                }

                PlayerBot.Pos newPos = new PlayerBot.Pos();
                try { Pb.Waypoints.Clear(); Pb.currentPoint = 0; Pb.countdown = 0; Pb.movementSpeed = 12; }
                catch { }

                try
                {
                    foreach (string s in foundWay)
                    {
                        if (s != "" && s[0] != '#')
                        {
                            bool skip = false;
                            newPos.type = s.Split(' ')[0];
                            switch (s.Split(' ')[0].ToLower())
                            {
                            case "walk":
                            case "teleport":
                                newPos.x    = Convert.ToUInt16(s.Split(' ')[1]);
                                newPos.y    = Convert.ToUInt16(s.Split(' ')[2]);
                                newPos.z    = Convert.ToUInt16(s.Split(' ')[3]);
                                newPos.rotx = Convert.ToByte(s.Split(' ')[4]);
                                newPos.roty = Convert.ToByte(s.Split(' ')[5]);
                                break;

                            case "wait":
                            case "speed":
                                newPos.seconds = Convert.ToInt16(s.Split(' ')[1]); break;

                            case "nod":
                            case "spin":
                                newPos.seconds  = Convert.ToInt16(s.Split(' ')[1]);
                                newPos.rotspeed = Convert.ToInt16(s.Split(' ')[2]);
                                break;

                            case "linkscript":
                                newPos.newscript = s.Split(' ')[1]; break;

                            case "reset":
                            case "jump":
                            case "remove": break;

                            default: skip = true; break;
                            }
                            if (!skip)
                            {
                                Pb.Waypoints.Add(newPos);
                            }
                        }
                    }
                }
                catch { Player.SendMessage(p, "AI file corrupt."); return; }

                Pb.AIName = foundPath;
                if (p != null)
                {
                    Player.GlobalChatLevel(p, Pb.color + Pb.name + Server.DefaultColor + "'s AI is now set to " + foundPath, false);
                }
                Server.s.Log(Pb.name + "'s AI was set to " + foundPath);
            }
            catch { Player.SendMessage(p, "Error"); return; }
        }
コード例 #3
0
 public override void Help(Player p)
 {
     Player.SendMessage(p, "/store <filename> - Stores your copied item to the server as <filename>.");
     Player.SendMessage(p, "/store delete <filename> - Deletes saved copy file.  Only " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + "+ and file creator may delete.");
     return;
 }
コード例 #4
0
 public override void Help(Player p)
 {
     Player.SendMessage(p, "/tnt [small/big/nuke] - Creates exploding TNT (with Physics 3).");
     Player.SendMessage(p, "Big and Nuke TNT is reserved for " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 3)).name + "+");
     if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 2))
     {
         Player.SendMessage(p, "/tnt allow - Allows the use of tnt server-wide.");
         Player.SendMessage(p, "/tnt disallow - Disallows the use of tnt server-wide.");
     }
 }
コード例 #5
0
        public override void Use(Player p, string message)
        {
            if (message.Split(' ').Length > 1)
            {
                Help(p); return;
            }

            if (p.BlockAction == 13 || p.BlockAction == 14)
            {
                if (p.allowTnt == false)
                {
                    Player.SendMessage(p, "Tnt usage is not allowed at the moment!");
                    return;
                }

                p.BlockAction = 0; Player.SendMessage(p, "TNT mode is now &cOFF" + Server.DefaultColor + ".");
            }
            else if (message.ToLower() == "small" || message == "")
            {
                if (p.allowTnt == true)
                {
                    p.BlockAction = 13; Player.SendMessage(p, "TNT mode is now &aON" + Server.DefaultColor + ".");
                    return;
                }
                Player.SendMessage(p, "Tnt usage is not allowed at the moment!");
                return;
            }
            else if (message.ToLower() == "big")
            {
                if (p.allowTnt == false)
                {
                    Player.SendMessage(p, "Tnt usage is not allowed at the moment!");
                    return;
                }
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 1))
                {
                    p.BlockAction = 14; Player.SendMessage(p, "TNT (Big) mode is now &aON" + Server.DefaultColor + ".");
                }
                else
                {
                    Player.SendMessage(p, "This mode is reserved for " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 1)).name + "+");
                }
            }
            else if (message.ToLower() == "allow")
            {
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 2))
                {
                    p.allowTnt = true;
                    Player.SendMessage(p, "&cTnt usage has now been enabled!");
                    return;
                }
                Player.SendMessage(p, "You must be " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 2)).name + "+ to use this command.");
                return;
            }
            else if (message.ToLower() == "disallow")
            {
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 2))
                {
                    p.allowTnt = false;
                    Player.SendMessage(p, "&cTnt usage has now been disabled!");
                    return;
                }
                Player.SendMessage(p, "You must be " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 2)).name + "+ to use this command.");
                return;
            }
            else if (message.ToLower() == "nuke")
            {
                if (p.allowTnt == false)
                {
                    Player.SendMessage(p, "Tnt usage is not allowed at the moment!");
                    return;
                }
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 3))
                {
                    p.BlockAction = 15; Player.SendMessage(p, "TNT (Nuke) mode is now &aON" + Server.DefaultColor + ".");
                }
                else
                {
                    Player.SendMessage(p, "This mode is reserved for " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 3)).name + "+");
                }
            }
            else
            {
                Help(p);
            }

            p.painting = false;
        }
コード例 #6
0
        int MAX = -1; // This is the value changed to MAX in the Undo list, and used to allow everything undone.

        public override void Use(Player p, string message)
        {
            byte b; long seconds = -2; Player who = null; Player.UndoPos Pos; int CurrentPos = 0; bool undoPhysics = false; string whoName = String.Empty;

            if (p != null)
            {
                p.RedoBuffer.Clear();
            }

            if (message == "")
            {
                if (p == null)
                {
                    Player.SendMessage(null, "Console doesn't have an undo buffer.");
                    return;
                }
                else
                {
                    message = p.name.ToLower() + " 30";
                }
            }

            try {
                if (message.Split(' ').Length > 1)
                {
                    whoName     = message.Split(' ')[0];
                    who         = message.Split(' ')[0].ToLower() == "physics" ? null : Player.Find(message.Split(' ')[0]);
                    undoPhysics = message.Split(' ')[0].ToLower() == "physics";
                    message     = message.Split(' ')[1].ToLower();
                }
                else
                {
                    who         = (p == null || message.ToLower() == "physics") ? null : p;
                    undoPhysics = message.ToLower() == "physics";
                }
                //If user is undoing him/herself, then all is go.
                //If user is undoing someone else, then restrictions are used.
                if (p == who)
                {
                    seconds = ((message.ToLower() != "all") ? long.Parse(message) : int.MaxValue);
                }
                else
                {
                    seconds = getAllowed(p, message.ToLower());
                }
            } catch {
                Player.SendMessage(p, "Invalid seconds, or you're unable to use /xundo. Using 30 seconds."); //only run if seconds is an invalid number
                seconds = 30;
            }

            //At this point, we know the number is valid, and allowed for the particular person's group.
            if (who != null)
            {
                if (p != null)
                {
                    if (who.group.Permission > p.group.Permission && who != p)
                    {
                        Player.SendMessage(p, "Cannot undo a user of higher or equal rank"); return;
                    }
                    if (who != p && (int)p.group.Permission < CommandOtherPerms.GetPerm(this, 1))
                    {
                        Player.SendMessage(p, "Only an " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 1)).name + "+ may undo other people's actions"); return;
                    }
                }

                for (CurrentPos = who.UndoBuffer.Count - 1; CurrentPos >= 0; --CurrentPos)
                {
                    try {
                        Pos = who.UndoBuffer[CurrentPos];
                        Level foundLevel = Level.FindExact(Pos.mapName);
                        b = foundLevel.GetTile(Pos.x, Pos.y, Pos.z);
                        if (Pos.timePlaced.AddSeconds(seconds) >= DateTime.Now)
                        {
                            if (b == Pos.newtype || Block.Convert(b) == Block.water || Block.Convert(b) == Block.lava)
                            {
                                foundLevel.Blockchange(Pos.x, Pos.y, Pos.z, Pos.type, true);

                                Pos.newtype = Pos.type; Pos.type = b;
                                if (p != null)
                                {
                                    p.RedoBuffer.Add(Pos);
                                }
                                who.UndoBuffer.RemoveAt(CurrentPos);
                            }
                        }
                        else
                        {
                            break;
                        }
                    } catch { }
                }

                if (p == who)
                {
                    Player.SendMessage(p, "Undid your actions for the past &b" + seconds + Server.DefaultColor + " seconds.");
                }
                else
                {
                    Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + "'s actions for the past &b" + seconds + " seconds were undone.", false);
                    // Also notify console
                    Server.s.Log(who.name + "'s actions for the past " + seconds + " seconds were undone.");
                }
                return;
            }
            else if (undoPhysics)
            {
                if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this, 2))
                {
                    Player.SendMessage(p, "Reserved for " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 2)).name + "+"); return;
                }
                if (!p.group.CanExecute(Command.all.Find("physics")))
                {
                    Player.SendMessage(p, "You can only undo physics if you can use them."); return;
                }

                Command.all.Find("physics").Use(p, "0");
                Level.UndoPos uP;
                ushort        x, y, z;

                if (p.level.UndoBuffer.Count != Server.physUndo)
                {
                    for (CurrentPos = p.level.currentUndo; CurrentPos >= 0; CurrentPos--)
                    {
                        try {
                            uP = p.level.UndoBuffer[CurrentPos];
                            b  = p.level.GetTile(uP.location);
                            if (uP.timePerformed.AddSeconds(seconds) >= DateTime.Now)
                            {
                                if (b == uP.newType || Block.Convert(b) == Block.water || Block.Convert(b) == Block.lava)
                                {
                                    p.level.IntToPos(uP.location, out x, out y, out z);
                                    p.level.Blockchange(p, x, y, z, uP.oldType, true);
                                }
                            }
                            else
                            {
                                break;
                            }
                        } catch { }
                    }
                }
                else
                {
                    for (CurrentPos = p.level.currentUndo; CurrentPos != p.level.currentUndo + 1; CurrentPos--)
                    {
                        try {
                            if (CurrentPos < 0)
                            {
                                CurrentPos = p.level.UndoBuffer.Count - 1;
                            }
                            uP = p.level.UndoBuffer[CurrentPos];
                            b  = p.level.GetTile(uP.location);
                            if (uP.timePerformed.AddSeconds(seconds) >= DateTime.Now)
                            {
                                if (b == uP.newType || Block.Convert(b) == Block.water || Block.Convert(b) == Block.lava)
                                {
                                    p.level.IntToPos(uP.location, out x, out y, out z);
                                    p.level.Blockchange(p, x, y, z, uP.oldType, true);
                                }
                            }
                            else
                            {
                                break;
                            }
                        } catch { }
                    }
                }

                Player.GlobalMessage("Physics were undone &b" + seconds + Server.DefaultColor + " seconds");
                // Also notify console
                Player.SendMessage(null, "Physics were undone &b" + seconds + Server.DefaultColor + " seconds");
            }
            else     // Here, who == null, meaning the user specified is offline
            {
                if (p != null)
                {
                    if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this, 1))
                    {
                        Player.SendMessage(p, "Reserved for " + Group.findPermInt(CommandOtherPerms.GetPerm(this, 1)).name + "+"); return;
                    }
                    // ^^^ is using the same as the 1st other permission for the this command because the only difference is that this is for offline players so it might aswell be the same!!
                }

                bool FoundUser = false;

                try {
                    DirectoryInfo di;
                    string[]      fileContent;

                    if (p != null)
                    {
                        p.RedoBuffer.Clear();
                    }

                    if (Directory.Exists("extra/undo/" + whoName.ToLower()))
                    {
                        di = new DirectoryInfo("extra/undo/" + whoName.ToLower());

                        for (int i = di.GetFiles("*.undo").Length - 1; i >= 0; i--)
                        {
                            fileContent = File.ReadAllText("extra/undo/" + whoName.ToLower() + "/" + i + ".undo").Split(' ');
                            if (!undoBlah(fileContent, seconds, p))
                            {
                                break;
                            }
                        }
                        FoundUser = true;
                    }

                    if (Directory.Exists("extra/undoPrevious/" + whoName.ToLower()))
                    {
                        di = new DirectoryInfo("extra/undoPrevious/" + whoName.ToLower());

                        for (int i = di.GetFiles("*.undo").Length - 1; i >= 0; i--)
                        {
                            fileContent = File.ReadAllText("extra/undoPrevious/" + whoName.ToLower() + "/" + i + ".undo").Split(' ');
                            if (!undoBlah(fileContent, seconds, p))
                            {
                                break;
                            }
                        }
                        FoundUser = true;
                    }

                    if (FoundUser)
                    {
                        Player.GlobalMessage(Server.FindColor(whoName) + whoName + Server.DefaultColor + "'s actions for the past &b" + seconds + Server.DefaultColor + " seconds were undone.");
                        // Also notify console
                        Server.s.Log(whoName + "'s actions for the past " + seconds + " seconds were undone.");
                    }
                    else
                    {
                        Player.SendMessage(p, "Could not find player specified.");
                    }
                } catch (Exception e) {
                    Server.ErrorLog(e);
                }
            }
        }
コード例 #7
0
        public override void Use(Player p, string message)
        {
            if (p == null)
            {
                Player.SendMessage(p, "This command can not be used in console!");
                return;
            }
            int number = message.Split(' ').Length;

            if (message == "")
            {
                Help(p);
                return;
            }
            if (number == 1)
            {
                if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this))
                {
                    Player.SendMessage(p, "You need to be a " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + "+ to do that!");
                    return;
                }
                if (message.ToLower() == "check")
                {
                    if (!Directory.Exists("extra/reported"))
                    {
                        Directory.CreateDirectory("extra/reported");
                    }
                    bool          foundone = false;
                    DirectoryInfo di       = new DirectoryInfo("extra/reported");
                    FileInfo[]    fi       = di.GetFiles("*.txt");
                    Player.SendMessage(p, "The following players have been reported:");
                    foreach (FileInfo file in fi)
                    {
                        foundone = true;
                        var parsed = file.Name.Replace(".txt", "");
                        Player.SendMessage(p, "- " + parsed);
                    }
                    if (foundone == true)
                    {
                        Player.SendMessage(p, "Use /report view [Player] to view the reason and the reporter.");
                        Player.SendMessage(p, "Use /report remove [Player] to remove the report on a player.");
                    }
                    else
                    {
                        Player.SendMessage(p, "No reports were found!");
                        return;
                    }
                    return;
                }
            }


            if (number >= 2)
            {
                int    pos  = message.IndexOf(' ');
                string msg1 = message.Substring(0, pos).ToLower();
                string msg2 = message.Substring(pos + 1).ToLower();
                if (msg1.ToLower() == "view")
                {
                    if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this))
                    {
                        Player.SendMessage(p, "You need to be a " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + "+ to do that!");
                        return;
                    }
                    if (!File.Exists("extra/reported/" + msg2 + ".txt"))
                    {
                        Player.SendMessage(p, "The player you specified has not been reported!");
                        return;
                    }
                    var readtext = File.ReadAllText("extra/reported/" + msg2 + ".txt");
                    Player.SendMessage(p, readtext);
                    return;
                }
                if (msg1.ToLower() == "delete")
                {
                    if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this))
                    {
                        Player.SendMessage(p, "You need to be a " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + "+ to do that!");
                        return;
                    }
                    if (!File.Exists("extra/reported/" + msg2 + ".txt"))
                    {
                        Player.SendMessage(p, "The player you specified has not been reported!");
                        return;
                    }
                    if (!Directory.Exists("extra/reportedbackups"))
                    {
                        Directory.CreateDirectory("extra/reportedbackups");
                    }
                    if (File.Exists("extra/reportedbackups/" + msg2 + ".txt"))
                    {
                        File.Delete("extra/reportedbackups/" + msg2 + ".txt");
                    }
                    File.Move("extra/reported/" + msg2 + ".txt", "extra/reportedbackups/" + msg2 + ".txt");
                    Player.SendMessage(p, msg2 + "'s report has been deleted.");
                    Server.s.Log(msg2 + "'s report has been deleted by " + p.name);
                    return;
                }
                if (File.Exists("extra/reported/" + msg1 + ".txt"))
                {
                    File.WriteAllText("extra/reported/" + msg1 + "(2).txt", msg2 + " - Reported by " + p.name + "." + " DateTime: " + DateTime.Now);
                    Player.SendMessage(p, "Your report has been sent, it should be viewed when an operator is next online!");
                    return;
                }
                if (File.Exists("extra/reported/" + msg1 + "(2).txt"))
                {
                    File.WriteAllText("extra/reported/" + msg1 + "(3).txt", msg2 + " - Reported by " + p.name + "." + " DateTime: " + DateTime.Now);
                    Player.SendMessage(p, "Your report has been sent, it should be viewed when an operator is next online!");
                    return;
                }
                if (File.Exists("extra/reported/" + msg1 + "(3).txt"))
                {
                    Player.SendMessage(p, "The player you have reported has already been reported 3 times! Please wait patiently or come back when an op is online!");
                    return;
                }
                File.WriteAllText("extra/reported/" + msg1 + ".txt", msg2 + " - Reported by " + p.name + "." + " DateTime: " + DateTime.Now);
                Player.SendMessage(p, "Your report has been sent, it should be viewed when an operator is next online!");
            }
        }
コード例 #8
0
        public override void Use(Player p, string message)
        {
            if (p == null)
            {
                Server.s.Log("'null' or console tried to use '/chatroom', This command is limited to ingame, sorry!!");
                return;
            }

            string[] command = message.ToLower().Split(' ');
            string   par0    = String.Empty;
            string   par1    = String.Empty;
            string   par2    = String.Empty;
            string   par3    = String.Empty;

            try
            {
                par0 = command[0];
                par1 = command[1];
                par2 = command[2];
                par3 = command[3];
            }
            catch { }

            if (message == null || par0 == null || message.Trim() == "" || par0.Trim() == "")
            {
                if (Server.Chatrooms.Count == 0)
                {
                    Player.SendMessage(p, "There are currently no rooms");
                    return;
                }
                else
                {
                    Player.SendMessage(p, "The current rooms are:");
                    foreach (string room in Server.Chatrooms)
                    {
                        Player.SendMessage(p, room);
                    }
                    return;
                }
            }
            else if (par0 == "join")
            {
                if (Server.Chatrooms.Contains(par1))
                {
                    if (p.spyChatRooms.Contains(par1))
                    {
                        Player.SendMessage(p, "The chat room '" + par1 + "' has been removed from your spying list because you are joining the room.");
                        p.spyChatRooms.Remove(par1);
                    }
                    Player.SendMessage(p, "You've joined the chat room '" + par1 + "'");
                    Player.ChatRoom(p, p.color + p.name + Server.DefaultColor + " has joined your chat room", false, par1);
                    p.Chatroom = par1;
                    return;
                }
                else
                {
                    Player.SendMessage(p, "Sorry, '" + par1 + "' is not a chat room");
                    return;
                }
            }
            else if (par0 == "leave")
            {
                Player.SendMessage(p, "You've left the chat room '" + p.Chatroom + "'");
                Player.ChatRoom(p, p.color + p.name + Server.DefaultColor + " has left the chat room", false, p.Chatroom);
                Player.GlobalMessage(p.color + p.name + Server.DefaultColor + " has left their chat room " + p.Chatroom);
                p.Chatroom = null;
                return;
            }
            else if (par0 == "create" || par0 == "make")
            {
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 1))
                {
                    if (Server.Chatrooms.Contains(par1))
                    {
                        Player.SendMessage(p, "Sorry, '" + par1 + "' already exists");
                        return;
                    }
                    else
                    {
                        Server.Chatrooms.Add(par1);
                        Player.GlobalMessage("The chat room '" + par1 + "' has been created");
                        return;
                    }
                }
                else
                {
                    Player.SendMessage(p, "Sorry, You aren't a high enough rank to do that");
                    return;
                }
            }
            else if (par0 == "delete" || par0 == "remove")
            {
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 3))
                {
                    if (Server.Chatrooms.Contains(par1))
                    {
                        Player.GlobalMessage(par1 + " is being deleted");
                        if (p.Chatroom == par1)
                        {
                            Command.all.Find("chatroom").Use(p, "leave");
                        }
                        Server.Chatrooms.Remove(par1);
                        foreach (Player pl in Player.players)
                        {
                            if (pl.Chatroom == par1)
                            {
                                pl.Chatroom = null;
                                Player.SendMessage(pl, "You've left the room '" + par1 + "' because it is being deleted");
                            }
                            if (pl.spyChatRooms.Contains(par1))
                            {
                                pl.spyChatRooms.Remove(par1);
                                pl.SendMessage("Stopped spying on chat room '" + par1 + "' because it is being deleted by: " + p.color + p.name);
                            }
                        }
                        Player.GlobalMessage("The chatroom '" + par1 + "' has been " + (par0 + "d"));
                        Player.SendMessage(p, (par0 + "d ") + " room '" + par1 + "'");
                        return;
                    }
                    else
                    {
                        Player.SendMessage(p, "Sorry, '" + par1 + "' doesn't exist");
                        return;
                    }
                }
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 2))
                {
                    if (Server.Chatrooms.Contains(par1))
                    {
                        foreach (Player pl in Player.players)
                        {
                            if (pl != p)
                            {
                                if (pl.Chatroom == par1)
                                {
                                    Player.SendMessage(p, "Sorry, someone else is in the room");
                                    return;
                                }
                            }
                        }
                        if (p.Chatroom == par1)
                        {
                            Command.all.Find("chatroom").Use(p, "leave");
                        }
                        Server.Chatrooms.Remove(par1);
                        foreach (Player pl in Player.players)
                        {
                            if (pl.spyChatRooms.Contains(par1))
                            {
                                pl.spyChatRooms.Remove(par1);
                                pl.SendMessage("Stopped spying on chat room '" + par1 + "' because it is being deleted by: " + p.color + p.name);
                            }
                        }
                        Player.SendMessage(p, (par0 + "d ") + " room '" + par1 + "'");
                    }
                    else
                    {
                        Player.SendMessage(p, "Sorry, '" + par1 + "' doesn't exist");
                        return;
                    }
                }
                else
                {
                    Player.SendMessage(p, "Sorry, You aren't a high enough rank to do that");
                    return;
                }
            }
            else if (par0 == "spy")
            {
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 4))
                {
                    if (Server.Chatrooms.Contains(par1))
                    {
                        if (p.Chatroom != par1)
                        {
                            if (p.spyChatRooms.Contains(par1))
                            {
                                Player.SendMessage(p, "'" + par1 + "' is already on your spying list!!");
                                return;
                            }
                            else
                            {
                                p.spyChatRooms.Add(par1);
                                Player.SendMessage(p, "'" + par1 + "' has been added to your chat room spying list");
                                return;
                            }
                        }
                        else
                        {
                            Player.SendMessage(p, "Sorry, you can't spy on your own room");
                            return;
                        }
                    }
                    else
                    {
                        Player.SendMessage(p, "Sorry, '" + par1 + "' isn't a room");
                        return;
                    }
                }
                else
                {
                    Player.SendMessage(p, "Sorry, '" + par0 + "' Wasn't a correct command addition and it wasn't a room. Sorry");
                    return;
                }
            }
            else if (par0 == "forcejoin") //[player] [room]
            {
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 5))
                {
                    Player pl = Player.Find(par1);
                    if (pl == null)
                    {
                        Player.SendMessage(p, "Sorry, '" + par1 + "' isn't a player");
                        return;
                    }
                    if (!Server.Chatrooms.Contains(par2))
                    {
                        Player.SendMessage(p, "Sorry, '" + par2 + " isn't a room");
                        return;
                    }
                    if (pl.group.Permission >= p.group.Permission)
                    {
                        Player.SendMessage(p, "Sorry, You can't do that to someone of higher or equal rank");
                        return;
                    }
                    else
                    {
                        if (Server.Chatrooms.Contains(par2))
                        {
                            if (pl.spyChatRooms.Contains(par2))
                            {
                                Player.SendMessage(pl, "The chat room '" + par2 + "' has been removed from your spying list because you are force joining the room '" + par2 + "'");
                                pl.spyChatRooms.Remove(par2);
                            }
                            Player.SendMessage(pl, "You've been forced to join the chat room '" + par2 + "'");
                            Player.ChatRoom(pl, pl.color + pl.name + Server.DefaultColor + " has force joined your chat room", false, par2);
                            pl.Chatroom = par2;
                            Player.SendMessage(p, pl.color + pl.name + Server.DefaultColor + " has been forced to join the chatroom '" + par2 + "' by you");
                            return;
                        }
                    }
                }
                else
                {
                    Player.SendMessage(p, "Sorry, You aren't a high enough rank to do that");
                    return;
                }
            }
            else if (par0 == "kick" || par0 == "forceleave")
            {
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 6))
                {
                    Player pl = Player.Find(par1);
                    if (pl == null)
                    {
                        Player.SendMessage(p, "Sorry, '" + par1 + "' isn't a player");
                        return;
                    }
                    if (pl.group.Permission >= p.group.Permission)
                    {
                        Player.SendMessage(p, "Sorry, You can't do that to someone of higher or equal rank");
                        return;
                    }
                    else
                    {
                        Player.SendMessage(pl, "You've been kicked from the chat room '" + pl.Chatroom + "'");
                        Player.SendMessage(p, pl.color + pl.name + Server.DefaultColor + " has been kicked from the chat room '" + pl.Chatroom + "'");
                        Player.ChatRoom(pl, pl.color + pl.name + Server.DefaultColor + " has been kicked from your chat room", false, pl.Chatroom);
                        pl.Chatroom = null;
                    }
                }
                else
                {
                    Player.SendMessage(p, "Sorry, You aren't a high enough rank to do that");
                    return;
                }
            }
            else if (par0 == "globalmessage" || par0 == "global" || par0 == "all")
            {
                string globalmessage = message.Replace(par0 + " ", "");
                if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this, 7))
                {
                    Player.GlobalChatRoom(p, globalmessage, true);
                    return;
                }
                else
                {
                    if (p.lastchatroomglobal.AddSeconds(30) < DateTime.Now)
                    {
                        Player.GlobalChatRoom(p, globalmessage, true);
                        p.lastchatroomglobal = DateTime.Now;
                        return;
                    }
                    else
                    {
                        Player.SendMessage(p, "Sorry, You must wait 30 seconds inbetween each global chatroom message!!");
                        return;
                    }
                }
            }
            else if (par0 == "help")
            {
                Help(p);
                return;
            }
            else if (Server.Chatrooms.Contains(par0))
            {
                Player.SendMessage(p, "Players in '" + par0 + "' :");
                foreach (Player pl in Player.players)
                {
                    if (pl.Chatroom == par0)
                    {
                        Player.SendMessage(p, pl.color + pl.name);
                    }
                }
                return;
            }
            else
            {
                Player.SendMessage(p, "Sorry, '" + par0 + "' Wasn't a correct command addition and it wasn't a room. Sorry");
                Help(p);
                return;
            }
        }
コード例 #9
0
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                Help(p); return;
            }
            Player pl = Player.Find(message);

            if (pl != null && !pl.hidden)
            {
                Player.SendMessage(p, pl.color + pl.name + Server.DefaultColor + " is online, using /whois instead.");
                Command.all.Find("whois").Use(p, message);
                return;
            }

            if (message.IndexOf("'") != -1)
            {
                Player.SendMessage(p, "Cannot parse request."); return;
            }

            string FoundRank = Group.findPlayer(message.ToLower());

            DataTable playerDb = Server.useMySQL ? MySQL.fillData("SELECT * FROM Players WHERE Name='" + message + "'") : SQLite.fillData("SELECT * FROM Players WHERE Name='" + message + "'");

            if (playerDb.Rows.Count == 0)
            {
                Player.SendMessage(p, Group.Find(FoundRank).color + message + Server.DefaultColor + " has the rank of " + Group.Find(FoundRank).color + FoundRank); return;
            }

            Player.SendMessage(p, Group.Find(FoundRank).color + playerDb.Rows[0]["Title"] + " " + message + Server.DefaultColor + " has :");
            Player.SendMessage(p, "> > the rank of " + Group.Find(FoundRank).color + FoundRank);
            try
            {
                if (!Group.Find("Nobody").commands.Contains("pay") && !Group.Find("Nobody").commands.Contains("give") && !Group.Find("Nobody").commands.Contains("take"))
                {
                    Player.SendMessage(p, "> > &a" + playerDb.Rows[0]["Money"] + Server.DefaultColor + " " + Server.moneys);
                }
            }
            catch { }
            Player.SendMessage(p, "> > &cdied &a" + playerDb.Rows[0]["TotalDeaths"] + Server.DefaultColor + " times");
            Player.SendMessage(p, "> > &bmodified &a" + playerDb.Rows[0]["totalBlocks"] + " &eblocks.");
            Player.SendMessage(p, "> > was last seen on &a" + playerDb.Rows[0]["LastLogin"]);
            Player.SendMessage(p, "> > " + TotalTime(playerDb.Rows[0]["TimeSpent"].ToString()));
            Player.SendMessage(p, "> > first logged into the server on &a" + playerDb.Rows[0]["FirstLogin"]);
            Player.SendMessage(p, "> > logged in &a" + playerDb.Rows[0]["totalLogin"] + Server.DefaultColor + " times, &c" + playerDb.Rows[0]["totalKicked"] + Server.DefaultColor + " of which ended in a kick.");
            Player.SendMessage(p, "> > " + Awards.awardAmount(message) + " awards");

            bool skip = false;

            if (p != null)
            {
                if ((int)p.group.Permission <= CommandOtherPerms.GetPerm(this))
                {
                    skip = true;
                }
            }

            if (!skip)
            {
                if (Server.bannedIP.Contains(playerDb.Rows[0]["IP"].ToString()))
                {
                    playerDb.Rows[0]["IP"] = "&8" + playerDb.Rows[0]["IP"] + ", which is banned";
                }
                Player.SendMessage(p, "> > the IP of " + playerDb.Rows[0]["IP"]);
                if (Server.useWhitelist)
                {
                    if (Server.whiteList.Contains(message.ToLower()))
                    {
                        Player.SendMessage(p, "> > Player is &fWhitelisted");
                    }
                }
                if (Server.devs.Contains(message.ToLower()))
                {
                    Player.SendMessage(p, Server.DefaultColor + "> > Player is a &9Developer");
                }
            }
            playerDb.Dispose();
        }
コード例 #10
0
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                message = p.name;
            }

            if (message.ToLower() == "all")
            {
                if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this))
                {
                    Player.SendMessage(p, "Reserved for " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + "+"); return;
                }

                foreach (Player who in Player.players.ToArray())
                {
                    if (who.level == p.level)
                    {
                        who.Loading = true;
                        foreach (Player pl in Player.players.ToArray())
                        {
                            if (who.level == pl.level && who != pl)
                            {
                                who.SendDie(pl.id);
                            }
                        }
                        foreach (PlayerBot b in PlayerBot.playerbots.ToArray())
                        {
                            if (who.level == b.level)
                            {
                                who.SendDie(b.id);
                            }
                        }

                        Player.GlobalDie(who, true);
                        who.SendUserMOTD(); who.SendMap();

                        ushort x = (ushort)((0.5 + who.level.spawnx) * 32);
                        ushort y = (ushort)((1 + who.level.spawny) * 32);
                        ushort z = (ushort)((0.5 + who.level.spawnz) * 32);

                        if (!who.hidden)
                        {
                            Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true);
                        }
                        else
                        {
                            unchecked { who.SendPos((byte)-1, x, y, z, who.level.rotx, who.level.roty); }
                        }

                        foreach (Player pl in Player.players.ToArray())
                        {
                            if (pl.level == who.level && who != pl && !pl.hidden)
                            {
                                who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]);
                            }
                        }

                        foreach (PlayerBot b in PlayerBot.playerbots.ToArray())
                        {
                            if (b.level == who.level)
                            {
                                who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]);
                            }
                        }

                        who.Loading = false;

                        if (!p.hidden)
                        {
                            who.SendMessage("&bMap reloaded by " + p.name);
                        }
                        if (p.hidden)
                        {
                            who.SendMessage("&bMap reloaded");
                        }
                        Player.SendMessage(p, "&4Finished reloading for " + who.name);

                        /*
                         * foreach (Player pl in Player.players) if (who.level == pl.level && who != pl) who.SendDie(pl.id);
                         * foreach (PlayerBot b in PlayerBot.playerbots) if (who.level == b.level) who.SendDie(b.id);
                         * Player.GlobalDie(who, true);
                         *
                         * who.SendMap();
                         *
                         * ushort x = (ushort)((0.5 + who.level.spawnx) * 32);
                         * ushort y = (ushort)((1 + who.level.spawny) * 32);
                         * ushort z = (ushort)((0.5 + who.level.spawnz) * 32);
                         *
                         * Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true);
                         *
                         * foreach (Player pl in Player.players)
                         *  if (pl.level == who.level && who != pl && !pl.hidden)
                         *      who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]);
                         *
                         * foreach (PlayerBot b in PlayerBot.playerbots)
                         *  if (b.level == who.level)
                         *      who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]);
                         *
                         * who.SendMessage("Map reloaded.");
                         */
                    }
                }

                GC.Collect();
                GC.WaitForPendingFinalizers();
            }
            else
            {
                Player who = Player.Find(message);
                if (who == null)
                {
                    Player.SendMessage(p, "Could not find player."); return;
                }
                else if (who.group.Permission > p.group.Permission && p != who)
                {
                    Player.SendMessage(p, "Cannot reload the map of someone higher than you."); return;
                }

                who.Loading = true;
                foreach (Player pl in Player.players.ToArray())
                {
                    if (who.level == pl.level && who != pl)
                    {
                        who.SendDie(pl.id);
                    }
                }
                foreach (PlayerBot b in PlayerBot.playerbots.ToArray())
                {
                    if (who.level == b.level)
                    {
                        who.SendDie(b.id);
                    }
                }

                Player.GlobalDie(who, true);
                who.SendUserMOTD(); who.SendMap();

                ushort x = (ushort)((0.5 + who.level.spawnx) * 32);
                ushort y = (ushort)((1 + who.level.spawny) * 32);
                ushort z = (ushort)((0.5 + who.level.spawnz) * 32);

                if (!who.hidden)
                {
                    Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true);
                }
                else
                {
                    unchecked { who.SendPos((byte)-1, x, y, z, who.level.rotx, who.level.roty); }
                }

                foreach (Player pl in Player.players.ToArray())
                {
                    if (pl.level == who.level && who != pl && !pl.hidden)
                    {
                        who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]);
                    }
                }

                foreach (PlayerBot b in PlayerBot.playerbots.ToArray())
                {
                    if (b.level == who.level)
                    {
                        who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]);
                    }
                }

                who.Loading = false;
                GC.Collect();
                GC.WaitForPendingFinalizers();

                who.SendMessage("&bMap reloaded by " + p.name);
                Player.SendMessage(p, "&4Finished reloading for " + who.name);

                /*
                 * foreach (Player pl in Player.players) if (who.level == pl.level && who != pl) who.SendDie(pl.id);
                 * foreach (PlayerBot b in PlayerBot.playerbots) if (who.level == b.level) who.SendDie(b.id);
                 * Player.GlobalDie(who, true);
                 *
                 * who.SendMap();
                 *
                 * ushort x = (ushort)((0.5 + who.level.spawnx) * 32);
                 * ushort y = (ushort)((1 + who.level.spawny) * 32);
                 * ushort z = (ushort)((0.5 + who.level.spawnz) * 32);
                 *
                 * Player.GlobalSpawn(who, x, y, z, who.level.rotx, who.level.roty, true);
                 *
                 * foreach (Player pl in Player.players)
                 *  if (pl.level == who.level && who != pl && !pl.hidden)
                 *      who.SendSpawn(pl.id, pl.color + pl.name, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1]);
                 *
                 * foreach (PlayerBot b in PlayerBot.playerbots)
                 *  if (b.level == who.level)
                 *      who.SendSpawn(b.id, b.color + b.name, b.pos[0], b.pos[1], b.pos[2], b.rot[0], b.rot[1]);
                 *
                 * who.SendMessage("Map reloaded.");
                 */
            }
        }