コード例 #1
0
 /// <summary>
 /// Sends a normal message to game
 /// </summary>
 /// <param name="user"></param>
 /// <param name="message"></param>
 public void SendMessageToGame(User user, string message)
 {
     this.SendToGame(String.Format("[{0}] <{1}>: {2}", this.Type, user.Nick, IrcHelper.IRCToClassic(message)));
 }
コード例 #2
0
        private void Read()
        {
            string line;

            this.isRunning = true;

            Logger.Log("Connecting to IRC...");

            try
            {
                this.SendUserInfo();

                while (this.isRunning)
                {
                    line = this.reader.ReadLine();

                    if (line == null)
                    {
                        return;
                    }

                    List <object> data = IrcHelper.Parse(line, this);
                    List <string> cmd  = (List <string>)data[0];
                    User          user = (User)data[1];

                    if (cmd[0] == "ERROR") // DEATH
                    {
                        if (!this.isConnected)
                        {
                            this.connectError++;
                        }

                        this.isRunning   = false;
                        this.isErrored   = true;
                        this.isConnected = false;

                        //TODO: ATTEMPT RECONNECT
                    }

                    switch (cmd[0])
                    {
                    case "004":     // registered with server
                        this.isConnected  = true;
                        this.connectError = 0;

                        // do we have a password?
                        if (this.password != null)
                        {
                            this.SendMessage("NickServ", "IDENTIFY " + this.password);
                            this.nickServId = true;
                        }

                        // FOR GEEKSHED SERVERS: I AM A BOT. NOT A MAN.
                        this.SendRaw("MODE " + this.Nick + " +B");

                        // Join channels
                        this.SendRaw("JOIN " + this.Channel);

                        if (this.OpChannel != null)
                        {
                            this.SendRaw("JOIN " + this.OpChannel);
                        }

                        Logger.Log("Connected to IRC!");
                        break;

                    case "433":         // nick already in use
                        //TODO
                        break;

                    case "473":         // cannot join channel
                        //TODO
                        break;

                    case "PING":
                        this.SendRaw("PONG " + cmd[1]);
                        break;

                    case "PRIVMSG":
                        if (cmd[1] == this.Nick)
                        {
                            //TODO
                        }

                        if (cmd[1].StartsWith("#"))
                        {
                            if (cmd[2].StartsWith(this.CommandStarter))
                            {
                                string c = cmd[2].Remove(0, 1);

                                if (this.commands.ContainsKey(c))
                                {
                                    this.commands[c](cmd[2].Split(' ').Skip(1).ToArray());
                                }
                            }
                            else
                            {
                                if (cmd[2][0] == 0x001 && cmd[2][cmd[2].Length - 1] == 0x001)
                                {
                                    this.SendActionToGame(user, cmd[2].Substring(7).Trim());
                                }
                                else
                                {
                                    this.SendMessageToGame(user, cmd[2]);
                                }
                            }
                        }
                        break;

                    case "KICK":

                        break;

                    case "NICK":

                        break;

                    case "PART":

                        break;

                    case "JOIN":

                        break;
                    }
                }
            }
            catch (Exception e)
            {
                Logger.LogError(e);
            }
        }