public void CallBack(OnPlayerMove e) { MCForge.Utilities.Logger.Log("Test: " + e.Player.Username + " moved!"); e.Player.SendMessage("Hi!"); e.Unregister(); }
/// <summary> /// Unregisters the specific event /// </summary> /// <param name="pe">The event to unregister</param> public static void Unregister(OnPlayerMove pe) { pe.Unregister(); }