private void statTextbox_TextChanged(object sender, TextChangedEventArgs e) { if (_model?.profile.value == null) { return; } var statTextBox = sender as TextBox; if (statTextBox == null) { return; } var fieldName = statTextBox.Tag as string; if (fieldName == null) { return; } if (long.TryParse(statTextBox.Text, out long newValue)) { EventLogger.logEvent("statTextbox_TextChanged"); statTextBox.BorderBrush = Brushes.Gray; if (_model !.profile.value.ProgressStatCounters.ContainsKey(fieldName)) { _model !.profile.value.ProgressStatCounters[fieldName] = newValue; } else { _model !.profile.value.MobKills[fieldName] = newValue; } }
private async void handleFileOpenAsync(string?fileName) { if (string.IsNullOrWhiteSpace(fileName)) { return; } if (!File.Exists(fileName)) { showError(R.FILE_DOESNT_EXIST_ERROR_MESSAGE); return; } showBusyIndicator(); string extension = Path.GetExtension(fileName !); EventLogger.logEvent("handleFileOpenAsync", new Dictionary <string, object>() { { "extension", extension } }); var profile = await _mainModel.handleFileOpenAsync(fileName !); _mainModel.addRecentFile(fileName !); refreshRecentFilesList(); if (this.model == null) { this.model = new ProfileViewModel(); } this.model !.filePath = fileName; this.model !.profile.setValue = profile; closeBusyIndicator(); }
private void onRelaunch() { var mainWindow = this.MainWindow; _splashWindow = buildSplashWindow(); MainWindow = _splashWindow; mainWindow.Close(); this.MainWindow.Show(); EventLogger.logEvent("showGameFilesWindow"); var gameFilesWindow = new GameFilesWindow(allowNoContent: false); gameFilesWindow.Owner = this.MainWindow; gameFilesWindow.WindowStartupLocation = WindowStartupLocation.CenterScreen; gameFilesWindow.ShowDialog(); var gameFilesWindowResult = gameFilesWindow.result; switch (gameFilesWindowResult) { case GameFilesWindow.GameFilesWindowResult.exit: this.Shutdown(); break; case GameFilesWindow.GameFilesWindowResult.useSelectedPath: loadGameContentAsync(gameFilesWindow.selectedPath !); break; case GameFilesWindow.GameFilesWindowResult.noContent: showMainWindow(); break; } }
private void aboutMenuItem_Click(object sender, RoutedEventArgs e) { EventLogger.logEvent("aboutMenuItem_Click"); var aboutWindow = new AboutWindow(); aboutWindow.Owner = this; aboutWindow.ShowDialog(); }
private void showError(string message) { EventLogger.logEvent("showError", new Dictionary <string, object>() { { "message", message } }); MessageBox.Show(message, R.ERROR); closeBusyIndicator(); }
private void addNewEquippedItemButton_Click(EquipmentSlotEnum equipmentSlot) { EventLogger.logEvent("addNewEquippedItemButton_Click", new Dictionary <string, object>() { { "equipmentSlot", equipmentSlot.ToString() } }); var item = createDefaultItemForEquipmentSlot(equipmentSlot); model?.addEquippedItem(item); model?.selectItem(item); }
private void goldTextBox_TextChanged(object sender, TextChangedEventArgs e) { if (_model?.profile.value == null || !goldTextBox.IsEnabled) { return; } EventLogger.logEvent("goldTextBox_TextChanged"); if (uint.TryParse(goldTextBox.Text, out uint gold)) { _model !.gold.setValue = gold; } }
private void emeraldsTextBox_TextChanged(object sender, TextChangedEventArgs e) { if (_model?.profile.value == null || !emeraldsTextBox.IsEnabled) { return; } EventLogger.logEvent("emeraldsTextBox_TextChanged"); if (uint.TryParse(emeraldsTextBox.Text, out uint emeralds)) { _model !.emeralds.setValue = emeralds; } }
private void upgradedButton_Click(object sender, RoutedEventArgs e) { if (_item == null) { return; } _item.Upgraded = !_item.Upgraded; EventLogger.logEvent("upgradedButton_Click", new Dictionary <string, object>() { { "upgraded", _item.Upgraded.ToString() } }); this.saveChanges?.Execute(_item); }
private void giftedButton_Click(object sender, RoutedEventArgs e) { if (_item == null) { return; } _item.Gifted = (_item.Gifted == null || _item.Gifted == false) ? true : false; EventLogger.logEvent("giftedButton_Click", new Dictionary <string, object>() { { "gifted", _item.Gifted.ToString() } }); this.saveChanges?.Execute(_item); }
private void saveAsCommandBinding_Executed(object sender, ExecutedRoutedEventArgs e) { EventLogger.logEvent("saveAsCommandBinding_Executed"); var saveFileDialog = new SaveFileDialog(); saveFileDialog.Filter = constructOpenFileDialogFilterString(ProfileViewModel.supportedFileTypesDict); saveFileDialog.FilterIndex = 0; saveFileDialog.InitialDirectory = Path.GetDirectoryName(_model !.filePath); //Constants.FILE_DIALOG_INITIAL_DIRECTORY; if (saveFileDialog.ShowDialog() == true) { handleFileSaveAsync(saveFileDialog.FileName); } }
private void listBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (_isProcessing) { return; } EventLogger.logEvent("listBox_SelectionChanged", new Dictionary <string, object>() { { "item", selectedItem ?? "null" } }); _listBox.SelectionChanged -= listBox_SelectionChanged; onSelection?.Invoke(selectedItem); this.Close(); }
private void inventoryItemButton_Click(object sender, RoutedEventArgs e) { if (_item == null) { return; } if (!AppModel.gameContentLoaded) { return; } EventLogger.logEvent("inventoryItemButton_Click", new Dictionary <string, object>() { { "item", _item !.Type } });
private void addNewItemButton_Click(ItemFilterEnum?currentFilter) { if (currentFilter == null || currentFilter == ItemFilterEnum.Enchanted || currentFilter == ItemFilterEnum.All) { return; } EventLogger.logEvent("addNewItemButton_Click", new Dictionary <string, object>() { { "currentFilter", currentFilter.ToString() } }); var item = createDefaultItemForFilter(currentFilter !.Value); model?.addItemToInventory(item); model?.selectItem(item); }
private void levelTextBox_TextChanged(object sender, TextChangedEventArgs e) { if (_model?.profile.value == null || !levelTextBox.IsEnabled) { return; } if (int.TryParse(levelTextBox.Text, out int level)) { EventLogger.logEvent("levelTextBox_TextChanged", new Dictionary <string, object>() { { "level", level } }); _model !.level.setValue = level; } }
private void rarityComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (_item == null || !rarityComboBox.IsEnabled) { return; } Rarity rarity = rarityForIndex(rarityComboBox.SelectedIndex); EventLogger.logEvent("rarityComboBox_SelectionChanged", new Dictionary <string, object>() { { "rarity", rarity.ToString() } }); _item.Rarity = rarity; this.saveChanges?.Execute(_item); }
private void pathBrowseButton_Click(object sender, RoutedEventArgs e) { EventLogger.logEvent("pathBrowseButton_Click"); var dialog = new CommonOpenFileDialog(); dialog.IsFolderPicker = true; dialog.EnsurePathExists = true; dialog.ShowHiddenItems = true; var appDataFolderPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData); dialog.InitialDirectory = appDataFolderPath; if (dialog.ShowDialog() == CommonFileDialogResult.Ok) { selectedPath = dialog.FileName; } }
private void downButton_Click(object sender, RoutedEventArgs e) { if (_model?.profile.value == null || !levelTextBox.IsEnabled) { return; } if (int.TryParse(levelTextBox.Text, out int level) && level > Constants.MINIMUM_CHARACTER_LEVEL) { int newLevel = level - 1; EventLogger.logEvent("levelTextBox_downButton_Click", new Dictionary <string, object>() { { "newLevel", newLevel } }); _model !.level.setValue = newLevel; } }
private void upButton_Click(object sender, RoutedEventArgs e) { if (enchantment == null) { return; } if (int.TryParse(netheriteEnchantmentTextBox.Text, out int level) && level < Constants.MAXIMUM_ENCHANTMENT_TIER) { int newLevel = level + 1; EventLogger.logEvent("netheriteEnchantmentStepper_UpButtonClick", new Dictionary <string, object>() { { "newLevel", newLevel } }); netheriteEnchantmentTextBox.Text = newLevel.ToString(); } }
private void plusArmorPropertyButton_Click(object sender) { if (_item == null || !_item.isArmor()) { return; } EventLogger.logEvent("plusArmorPropertyButton_Click"); var armorProperties = _item.Armorproperties?.ToList() ?? new List <Armorproperty>(); armorProperties.Add(new Armorproperty() { Id = Constants.DEFAULT_ARMOR_PROPERTY_ID, Rarity = Rarity.Common }); _item.Armorproperties = armorProperties.ToArray(); updateArmorPropertiesUI(); }
private void okButton_Click(object sender, RoutedEventArgs e) { bool isValidPath = isValidSelectedPath(); EventLogger.logEvent("okButton_Click", new Dictionary <string, object> { { "isValidPath", isValidPath } }); if (isValidPath) { result = GameFilesWindowResult.useSelectedPath; this.Close(); return; } MessageBox.Show(R.NO_GAME_FILES_FOUND_ERROR_MESSAGE, R.ERROR); }
private void downButton_Click(object sender, RoutedEventArgs e) { if (_enchantment == null) { return; } if (int.TryParse(tierTextBox.Text, out int level) && level > Constants.MINIMUM_ENCHANTMENT_TIER) { int newLevel = level - 1; EventLogger.logEvent("tierTextBox_downButton_Click", new Dictionary <string, object>() { { "newLevel", newLevel } }); tierTextBox.Text = newLevel.ToString(); } }
private void showMainWindow() { EventLogger.logEvent("showMainWindow", new Dictionary <string, object>() { { "gameContentLoaded", AppModel.gameContentLoaded.ToString() } }); var mainWindow = WindowFactory.createMainWindow(); mainWindow.onRelaunch = onRelaunch; this.MainWindow = mainWindow; _splashWindow?.Close(); closeBusyIndicator(); this.MainWindow.Show(); }
private void downButton_Click(object sender, RoutedEventArgs e) { if (_item == null || !powerTextBox.IsEnabled) { return; } if (int.TryParse(powerTextBox.Text, out int level) && level > Constants.MINIMUM_ITEM_LEVEL) { int newLevel = level - 1; EventLogger.logEvent("powerTextBox_downButton_Click", new Dictionary <string, object>() { { "newLevel", newLevel } }); powerTextBox.Text = newLevel.ToString(); } }
private void enchantmentImageButton_Click(object sender, RoutedEventArgs e) { if (!AppModel.gameContentLoaded) { return; } EventLogger.logEvent("enchantmentImageButton_Click", new Dictionary <string, object>() { { "enchantment", _enchantment?.Id ?? "null" } }); var selectionWindow = WindowFactory.createSelectionWindow(); selectionWindow.loadEnchantments(_enchantment?.Id); selectionWindow.onSelection = selectedEnchantmentId; selectionWindow.Show(); }
private void tierTextBox_TextChanged(object sender, TextChangedEventArgs e) { if (_enchantment == null) { return; } if (int.TryParse(tierTextBox.Text, out int level) && _enchantment.Level != level) { EventLogger.logEvent("tierTextBox_TextChanged", new Dictionary <string, object>() { { "level", level } }); _enchantment.Level = level; this.saveChanges?.Execute(_enchantment); updateTierUI(); } }
private void window_File_Drop(object sender, DragEventArgs e) { EventLogger.logEvent("window_File_Drop"); if (e.Data.GetDataPresent(DataFormats.FileDrop)) { // Note that you can have more than one file. string[] files = (string[])e.Data.GetData(DataFormats.FileDrop); // Assuming you have one file that you care about, pass it off to whatever // handling code you have defined. handleFileOpenAsync(files[0]); } else { showError(R.FILE_DROP_ERROR_MESSAGE); } }
private void enchantmentImageButton_Click(object sender, RoutedEventArgs e) { if (!ImageUriHelper.gameContentLoaded) { return; } EventLogger.logEvent("enchantmentImageButton_Click", new Dictionary <string, object>() { { "enchantment", _enchantment?.Id ?? "null" } }); var selectionWindow = new SelectionWindow(); selectionWindow.Owner = Application.Current.MainWindow; selectionWindow.loadEnchantments(_enchantment?.Id); selectionWindow.onSelection = selectedEnchantmentId; selectionWindow.Show(); }
private void showMainWindow() { EventLogger.logEvent("showMainWindow", new Dictionary <string, object>() { { "canUseGameContent", (!string.IsNullOrWhiteSpace(Constants.PAKS_FOLDER_PATH)).ToString() } }); var mainWindow = new MainWindow(); mainWindow.Width = 1200; mainWindow.Height = 675; mainWindow.onRelaunch = onRelaunch; this.MainWindow = mainWindow; _splashWindow?.Close(); closeBusyIndicator(); this.MainWindow.Show(); }
private void load() { //check default install locations string?paksFolderPath = ImageUriHelper.usableGameContentIfExists(); if (_askForGameContentLocation || string.IsNullOrWhiteSpace(paksFolderPath)) { //show dialog asking for install location EventLogger.logEvent("showGameFilesWindow"); var gameFilesWindow = new GameFilesWindow(allowNoContent: true); gameFilesWindow.Owner = this.MainWindow; gameFilesWindow.WindowStartupLocation = WindowStartupLocation.CenterScreen; gameFilesWindow.ShowDialog(); var gameFilesWindowResult = gameFilesWindow.result; switch (gameFilesWindowResult) { case GameFilesWindow.GameFilesWindowResult.exit: this.Shutdown(); break; case GameFilesWindow.GameFilesWindowResult.useSelectedPath: loadGameContentAsync(gameFilesWindow.selectedPath !); break; case GameFilesWindow.GameFilesWindowResult.noContent: showMainWindow(); break; } } else { try { loadGameContentAsync(paksFolderPath !); } catch (Exception e) { MessageBox.Show($"{e.Message}\n{e.StackTrace}", R.ERROR); this.Shutdown(); return; } } }