public static MovieTypeDO Save(int movieID, string objectName, int userID) { var objList = TypeBL.GetAllDO( ).Where(q => q.Name == objectName).ToList( ); TypeDO obj; if (objList != null && objList.Count > 0) { obj = objList[0]; } else { obj = TypeBL.Save(new TypeDO( ) { Name = objectName }, userID); } MOV_M_Type objectToAdd = new MOV_M_Type( ); objectToAdd.MovieID = movieID; objectToAdd.TypeID = obj.ID; return(Save(objectToAdd, userID)); }
private static void InitializeThread( ) { int waitTime = 3; Thread.Sleep(500); MovieBL.GetAll(); Thread.Sleep(waitTime); ActorBL.GetAll(); Thread.Sleep(waitTime); DirectorBL.GetAll(); Thread.Sleep(waitTime); WriterBL.GetAll(); Thread.Sleep(waitTime); LanguageBL.GetAll(); Thread.Sleep(waitTime); ArchiveBL.GetAll(); Thread.Sleep(waitTime); TypeBL.GetAll(); Thread.Sleep(waitTime); MovieActorBL.GetAll( ); MovieActorBL.GetAllDO( ); Thread.Sleep(waitTime); MovieUserArchiveBL.GetAll(); MovieUserArchiveBL.GetAllDO(); Thread.Sleep(waitTime); MovieDirectorBL.GetAll( ); MovieDirectorBL.GetAllDO( ); Thread.Sleep(waitTime); MovieLanguageBL.GetAll(); MovieLanguageBL.GetAllDO(); Thread.Sleep(waitTime); MovieNameBL.GetAll(); MovieNameBL.GetAllAsDO(); Thread.Sleep(waitTime); MovieTypeBL.GetAll(); MovieTypeBL.GetAllDO(); Thread.Sleep(waitTime); MovieWriterBL.GetAll(); MovieWriterBL.GetAllDO(); Thread.Sleep(waitTime); MovieUserRatingBL.GetAll(); }