コード例 #1
0
ファイル: PropertyTrack.cs プロジェクト: li5414/MateAnimator
 public bool hasSamePropertyAs(ITarget target, PropertyTrack _track)
 {
     if (_track != null && _track.getTrackType() == getTrackType())
     {
         return(true);
     }
     return(false);
 }
コード例 #2
0
        DG.Tweening.Core.DOSetter <T> GenerateSetter <T>(PropertyTrack propTrack, Component comp)
        {
            PropertyInfo propInfo = propTrack.GetCachedPropertyInfo();

            if (propInfo != null)
            {
                return(delegate(T x) { propInfo.SetValue(comp, x, null); });
            }

            FieldInfo fieldInfo = propTrack.GetCachedFieldInfo();

            if (fieldInfo != null)
            {
                return(delegate(T x) { fieldInfo.SetValue(comp, x); });
            }

            return(null);
        }
コード例 #3
0
        public string getValueString(System.Type type, PropertyTrack.ValueType valueType, PropertyKey nextKey, bool brief)
        {
            System.Text.StringBuilder s = new System.Text.StringBuilder();

            if (PropertyTrack.isValueTypeNumeric(valueType))
            {
                //s+= start_val.ToString();
                s.Append(formatNumeric(val));
                if (!brief && nextKey != null)
                {
                    s.Append(" -> "); s.Append(formatNumeric(nextKey.val));
                }
                //if(!brief && endFrame != -1) s += " -> "+end_val.ToString();
            }
            else if (valueType == PropertyTrack.ValueType.Bool)
            {
                s.Append(val > 0.0 ? "(true)" : "(false)");
            }
            else if (valueType == PropertyTrack.ValueType.String)
            {
                s.AppendFormat("\"{0}\"", valString);
            }
            else if (valueType == PropertyTrack.ValueType.Vector2)
            {
                s.Append(vect2.ToString());
                if (!brief && nextKey != null)
                {
                    s.Append(" -> "); s.Append(nextKey.vect2.ToString());
                }
            }
            else if (valueType == PropertyTrack.ValueType.Vector3)
            {
                s.Append(vect3.ToString());
                if (!brief && nextKey != null)
                {
                    s.Append(" -> "); s.Append(nextKey.vect3.ToString());
                }
            }
            else if (valueType == PropertyTrack.ValueType.Color)
            {
                //return null;
                s.Append(color.ToString());
                if (!brief && nextKey != null)
                {
                    s.Append(" -> "); s.Append(nextKey.color.ToString());
                }
            }
            else if (valueType == PropertyTrack.ValueType.Rect)
            {
                //return null;
                s.Append(rect.ToString());
                if (!brief && nextKey != null)
                {
                    s.Append(" -> "); s.Append(nextKey.rect.ToString());
                }
            }
            else if (valueType == PropertyTrack.ValueType.Vector4)
            {
                s.Append(vect4.ToString());
                if (!brief && nextKey != null)
                {
                    s.Append(" -> "); s.Append(nextKey.vect4.ToString());
                }
            }
            else if (valueType == PropertyTrack.ValueType.Quaternion)
            {
                s.Append(quat.ToString());
                if (!brief && nextKey != null)
                {
                    s.Append(" -> "); s.Append(nextKey.quat.ToString());
                }
            }
            else if (valueType == PropertyTrack.ValueType.Sprite)
            {
                s.AppendFormat("\"{0}\"", valObj ? valObj.name : "none");
            }
            else if (valueType == PropertyTrack.ValueType.Enum)
            {
                s.Append(System.Enum.ToObject(type, (int)val).ToString());
            }
            return(s.ToString());
        }
コード例 #4
0
        public override void build(SequenceControl seq, Track track, int index, UnityEngine.Object target)
        {
            //allow tracks with just one key
            if (track.keys.Count == 1)
            {
                interp = Interpolation.None;
            }
            else if (canTween && track.canTween)
            {
                //invalid or in-between keys
                if (endFrame == -1)
                {
                    return;
                }
            }

            PropertyTrack propTrack = track as PropertyTrack;

            PropertyTrack.ValueType valueType = propTrack.valueType;

            //get component and fill the cached method info
            Component comp = propTrack.GetTargetComp(target as GameObject);

            if (comp == null)
            {
                return;
            }

            string varName = propTrack.getMemberName();

            int frameRate = seq.take.frameRate;

            //change to use setvalue track in AMSequence
            if (!string.IsNullOrEmpty(varName))
            {
                propTrack.RefreshData(comp);

                //allow tracks with just one key
                if (!propTrack.canTween || !canTween)
                {
                    seq.Insert(this, GenerateSingleValueTweener(seq, propTrack, frameRate, comp));
                }
                else
                {
                    //grab end frame
                    var endKey = track.keys[index + 1] as PropertyKey;

                    if (targetsAreEqual(valueType, endKey))
                    {
                        return;
                    }

                    Tweener tween = null;

                    var time = getTime(frameRate);

                    PropertyInfo propInfo = propTrack.GetCachedPropertyInfo();
                    if (propInfo != null)
                    {
                        switch (valueType)
                        {
                        case PropertyTrack.ValueType.Integer:
                            tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(val), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt32(endKey.val), time); break;

                        case PropertyTrack.ValueType.Float:
                            tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(val), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToSingle(endKey.val), time); break;

                        case PropertyTrack.ValueType.Double:
                            tween = DOTween.To(new DoublePlugin(), () => val, (x) => propInfo.SetValue(comp, x, null), endKey.val, time); break;

                        case PropertyTrack.ValueType.Long:
                            tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(val), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt64(endKey.val), time); break;

                        case PropertyTrack.ValueType.Vector2:
                            tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => vect2, (x) => propInfo.SetValue(comp, x, null), endKey.vect2, time); break;

                        case PropertyTrack.ValueType.Vector3:
                            tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => vect3, (x) => propInfo.SetValue(comp, x, null), endKey.vect3, time); break;

                        case PropertyTrack.ValueType.Color:
                            tween = DOTween.To(TweenPluginFactory.CreateColor(), () => color, (x) => propInfo.SetValue(comp, x, null), endKey.color, time); break;

                        case PropertyTrack.ValueType.Rect:
                            tween = DOTween.To(new RectPlugin(), () => rect, (x) => propInfo.SetValue(comp, x, null), endKey.rect, time); break;

                        case PropertyTrack.ValueType.Vector4:
                            tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => vect4, (x) => propInfo.SetValue(comp, x, null), endKey.vect4, time); break;

                        case PropertyTrack.ValueType.Quaternion:
                            tween = DOTween.To(new PureQuaternionPlugin(), () => quat, (x) => propInfo.SetValue(comp, x, null), endKey.quat, time); break;
                        }
                    }
                    else
                    {
                        FieldInfo fieldInfo = propTrack.GetCachedFieldInfo();
                        if (fieldInfo != null)
                        {
                            switch (valueType)
                            {
                            case PropertyTrack.ValueType.Integer:
                                tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(val), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt32(endKey.val), time); break;

                            case PropertyTrack.ValueType.Float:
                                tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(val), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToSingle(endKey.val), time); break;

                            case PropertyTrack.ValueType.Double:
                                tween = DOTween.To(new DoublePlugin(), () => val, (x) => fieldInfo.SetValue(comp, x), endKey.val, time); break;

                            case PropertyTrack.ValueType.Long:
                                tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(val), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt64(endKey.val), time); break;

                            case PropertyTrack.ValueType.Vector2:
                                tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => vect2, (x) => fieldInfo.SetValue(comp, x), endKey.vect2, time); break;

                            case PropertyTrack.ValueType.Vector3:
                                tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => vect3, (x) => fieldInfo.SetValue(comp, x), endKey.vect3, time); break;

                            case PropertyTrack.ValueType.Color:
                                tween = DOTween.To(TweenPluginFactory.CreateColor(), () => color, (x) => fieldInfo.SetValue(comp, x), endKey.color, time); break;

                            case PropertyTrack.ValueType.Rect:
                                tween = DOTween.To(new RectPlugin(), () => (Rect)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.rect, time); break;

                            case PropertyTrack.ValueType.Vector4:
                                tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => vect4, (x) => fieldInfo.SetValue(comp, x), endKey.vect4, time); break;

                            case PropertyTrack.ValueType.Quaternion:
                                tween = DOTween.To(new PureQuaternionPlugin(), () => quat, (x) => fieldInfo.SetValue(comp, x), endKey.quat, time); break;
                            }
                        }
                    }

                    if (tween != null)
                    {
                        if (hasCustomEase())
                        {
                            tween.SetEase(easeCurve);
                        }
                        else
                        {
                            tween.SetEase((Ease)easeType, amplitude, period);
                        }

                        seq.Insert(this, tween);
                    }
                }
            }
            else
            {
                Debug.LogError("Animator: No FieldInfo or PropertyInfo set.");
            }

            return;
        }
コード例 #5
0
        Tweener GenerateSingleValueTweener(SequenceControl seq, PropertyTrack propTrack, float frameRate, Component comp)
        {
            float numFrames = endFrame == -1 ? 1f : (float)(endFrame - frame);
            float time      = numFrames / frameRate;

            switch (propTrack.valueType)
            {
            case PropertyTrack.ValueType.Integer: {
                int _val  = System.Convert.ToInt32(val);
                var tween = DOTween.To(new TweenPlugValueSet <int>(), GenerateGetter <int>(propTrack, comp), GenerateSetter <int>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Float: {
                float _val  = System.Convert.ToSingle(val);
                var   tween = DOTween.To(new TweenPlugValueSet <float>(), GenerateGetter <float>(propTrack, comp), GenerateSetter <float>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Double: {
                var tween = DOTween.To(new TweenPlugValueSet <double>(), GenerateGetter <double>(propTrack, comp), GenerateSetter <double>(propTrack, comp), val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Long: {
                long _val  = System.Convert.ToInt64(val);
                var  tween = DOTween.To(new TweenPlugValueSet <long>(), GenerateGetter <long>(propTrack, comp), GenerateSetter <long>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Vector2: {
                Vector2 _val  = vect2;
                var     tween = DOTween.To(new TweenPlugValueSet <Vector2>(), GenerateGetter <Vector2>(propTrack, comp), GenerateSetter <Vector2>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Vector3: {
                Vector3 _val  = vect3;
                var     tween = DOTween.To(new TweenPlugValueSet <Vector3>(), GenerateGetter <Vector3>(propTrack, comp), GenerateSetter <Vector3>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Color: {
                Color _val  = color;
                var   tween = DOTween.To(new TweenPlugValueSet <Color>(), GenerateGetter <Color>(propTrack, comp), GenerateSetter <Color>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Rect: {
                Rect _val  = rect;
                var  tween = DOTween.To(new TweenPlugValueSet <Rect>(), GenerateGetter <Rect>(propTrack, comp), GenerateSetter <Rect>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Vector4: {
                var tween = DOTween.To(new TweenPlugValueSet <Vector4>(), GenerateGetter <Vector4>(propTrack, comp), GenerateSetter <Vector4>(propTrack, comp), vect4, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Quaternion: {
                Quaternion _val  = quat;
                var        tween = DOTween.To(new TweenPlugValueSet <Quaternion>(), GenerateGetter <Quaternion>(propTrack, comp), GenerateSetter <Quaternion>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Bool: {
                bool _val  = valb;
                var  tween = DOTween.To(new TweenPlugValueSet <bool>(), GenerateGetter <bool>(propTrack, comp), GenerateSetter <bool>(propTrack, comp), _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.String: {
                var tween = DOTween.To(new TweenPlugValueSet <string>(), GenerateGetter <string>(propTrack, comp), GenerateSetter <string>(propTrack, comp), valString, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Sprite: {
                var spriteRenderer = comp as SpriteRenderer;
                var _val           = valObj as Sprite;
                var tween          = DOTween.To(new TweenPlugValueSet <Sprite>(), () => spriteRenderer.sprite, (x) => spriteRenderer.sprite = x, _val, time);
                return(tween);
            }

            case PropertyTrack.ValueType.Enum: {
                System.Type infType = propTrack.GetCachedInfoType(seq.target);
                object      enumVal = infType != null?System.Enum.ToObject(infType, (int)val) : null;

                if (enumVal != null)
                {
                    var tween = DOTween.To(new TweenPlugValueSet <object>(), GenerateGetter <object>(propTrack, comp), GenerateSetter <object>(propTrack, comp), enumVal, time);
                    return(tween);
                }
                else
                {
                    Debug.LogError("Invalid enum value.");
                    break;
                }
            }
            }
            return(null); //no type match
        }
コード例 #6
0
ファイル: PropertyKey.cs プロジェクト: li5414/MateAnimator
        public override void build(SequenceControl seq, Track track, int index, UnityEngine.Object target)
        {
            //allow tracks with just one key
            if (track.keys.Count == 1)
            {
                interp = Interpolation.None;
            }
            else if (canTween)
            {
                //invalid or in-between keys
                if (endFrame == -1)
                {
                    return;
                }
            }

            PropertyTrack propTrack = track as PropertyTrack;

            string varName = propTrack.getMemberName();

            if (string.IsNullOrEmpty(varName))
            {
                Debug.LogError("Animator: No FieldInfo or PropertyInfo set."); return;
            }

            PropertyTrack.ValueType valueType = propTrack.valueType;

            //get component and fill the cached method info
            Component comp = propTrack.GetTargetComp(target as GameObject);

            if (comp == null)
            {
                return;
            }

            propTrack.RefreshData(comp);

            var time = getTime(seq.take.frameRate);

            Tweener tween = null;

            if (interp == Interpolation.None)
            {
                tween = GenerateSingleValueTweener(seq, propTrack, time, comp);
            }
            else if (interp == Interpolation.Linear || path == null)
            {
                //grab end frame
                var endKey = track.keys[index + 1] as PropertyKey;

                switch (valueType)
                {
                case PropertyTrack.ValueType.Integer:
                    tween = DOTween.To(TweenPluginFactory.CreateInt(), () => System.Convert.ToInt32(val), GenerateSetter <int>(propTrack, comp), System.Convert.ToInt32(endKey.val), time); break;

                case PropertyTrack.ValueType.Float:
                    tween = DOTween.To(TweenPluginFactory.CreateFloat(), () => System.Convert.ToSingle(val), GenerateSetter <float>(propTrack, comp), System.Convert.ToSingle(endKey.val), time); break;

                case PropertyTrack.ValueType.Double:
                    tween = DOTween.To(TweenPluginFactory.CreateDouble(), () => val, GenerateSetter <double>(propTrack, comp), endKey.val, time); break;

                case PropertyTrack.ValueType.Long:
                    tween = DOTween.To(TweenPluginFactory.CreateLong(), () => System.Convert.ToInt64(val), GenerateSetter <long>(propTrack, comp), System.Convert.ToInt64(endKey.val), time); break;

                case PropertyTrack.ValueType.Vector2:
                    tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => vect2, GenerateSetter <Vector2>(propTrack, comp), endKey.vect2, time); break;

                case PropertyTrack.ValueType.Vector3:
                    tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => vect3, GenerateSetter <Vector3>(propTrack, comp), endKey.vect3, time); break;

                case PropertyTrack.ValueType.Color:
                    tween = DOTween.To(TweenPluginFactory.CreateColor(), () => color, GenerateSetter <Color>(propTrack, comp), endKey.color, time); break;

                case PropertyTrack.ValueType.Rect:
                    tween = DOTween.To(TweenPluginFactory.CreateRect(), () => rect, (x) => GenerateSetter <Rect>(propTrack, comp), endKey.rect, time); break;

                case PropertyTrack.ValueType.Vector4:
                    tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => vect4, GenerateSetter <Vector4>(propTrack, comp), endKey.vect4, time); break;

                case PropertyTrack.ValueType.Quaternion:
                    tween = DOTween.To(TweenPluginFactory.CreateQuaternion(), () => quat, GenerateSetter <Quaternion>(propTrack, comp), endKey.quat, time); break;
                }
            }
            else
            {
                switch (valueType)
                {
                case PropertyTrack.ValueType.Integer:
                    tween = DOTween.To(TweenPlugPathInt.Get(), () => System.Convert.ToInt32(val), GenerateSetter <int>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Float:
                    tween = DOTween.To(TweenPlugPathFloat.Get(), () => System.Convert.ToSingle(val), GenerateSetter <float>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Double:
                    tween = DOTween.To(TweenPlugPathDouble.Get(), () => val, GenerateSetter <double>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Long:
                    tween = DOTween.To(TweenPlugPathLong.Get(), () => System.Convert.ToInt64(val), GenerateSetter <long>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Vector2:
                    tween = DOTween.To(TweenPlugPathVector2.Get(), () => vect2, GenerateSetter <Vector2>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Vector3:
                    tween = DOTween.To(TweenPlugPathVector3.Get(), () => vect3, GenerateSetter <Vector3>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Color:
                    tween = DOTween.To(TweenPlugPathColor.Get(), () => color, GenerateSetter <Color>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Rect:
                    tween = DOTween.To(TweenPlugPathRect.Get(), () => rect, GenerateSetter <Rect>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Vector4:
                    tween = DOTween.To(TweenPlugPathVector4.Get(), () => vect4, GenerateSetter <Vector4>(propTrack, comp), path, time); break;

                case PropertyTrack.ValueType.Quaternion:
                    tween = DOTween.To(TweenPlugPathEuler.Get(), () => quat, GenerateSetter <Quaternion>(propTrack, comp), path, time); break;
                }
            }

            if (tween != null)
            {
                if (canTween)
                {
                    if (hasCustomEase())
                    {
                        tween.SetEase(easeCurve);
                    }
                    else
                    {
                        tween.SetEase(easeType, amplitude, period);
                    }
                }

                seq.Insert(this, tween);
            }
            return;
        }