public override AnimateTimeline.JSONEventParameter toJSON() { if (valueType == ValueType.Array && lsArray.Count > 0) { AnimateTimeline.JSONEventParameter e = new AnimateTimeline.JSONEventParameter(); e.valueType = valueType; AnimateTimeline.JSONEventParameter[] arr = new AnimateTimeline.JSONEventParameter[lsArray.Count]; for (int i = 0; i < lsArray.Count; i++) { //arrObj[i] = lsArray[i].val_bool; arr[i] = lsArray[i].toJSON(); } e.array = arr; /* * if(lsArray[0].valueType == (int) ValueType.Boolean) { * //bool[] arrObj = new bool[lsArray.Count]; * // AnimateTimeline.JSONEventParameter[] arr = new AnimateTimeline.JSONEventParameter[lsArray.Count]; * // for(int i=0;i<lsArray.Count;i++){ * // //arrObj[i] = lsArray[i].val_bool; * // arr[i] = lsArray[i].toJSON(); * // } * //return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.String) { * string[] arrObj = new string[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_string; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Char) { * char[] arrObj = new char[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_string[0]; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Integer || lsArray[0].valueType == (int) ValueType.Long) { * int[] arrObj = new int[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_int; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Float || lsArray[0].valueType == (int) ValueType.Double) { * float[] arrObj = new float[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_float; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Vector2) { * Vector2[] arrObj = new Vector2[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_vect2; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Vector3) { * Vector3[] arrObj = new Vector3[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_vect3; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Vector4) { * Vector4[] arrObj = new Vector4[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_vect4; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Color) { * Color[] arrObj = new Color[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_color; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Rect) { * Rect[] arrObj = new Rect[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_rect; * } * return arrObj; * } * if(lsArray[0].valueType == (int) ValueType.Object) { * UnityEngine.Object[] arrObj = new UnityEngine.Object[lsArray.Count]; * for(int i=0;i<lsArray.Count;i++){ * arrObj[i] = lsArray[i].val_obj; * } * return arrObj; * }*/ return(e); } return(base.toJSON()); }
public virtual AnimateTimeline.JSONEventParameter toJSON() { AnimateTimeline.JSONEventParameter e = new AnimateTimeline.JSONEventParameter(); e.valueType = valueType; if (valueType == ValueType.Boolean) { e.val_bool = val_bool; } if (valueType == ValueType.String) { e.val_string = (val_string /* as object*/); } if (valueType == ValueType.Char) { if (val_string == null || val_string.Length <= 0) { e.val_string = "\0"; } e.val_string = "" + val_string[0]; } if (valueType == ValueType.Integer || valueType == ValueType.Long) { e.val_int = (val_int /* as object*/); } if (valueType == ValueType.Float || valueType == ValueType.Double) { e.val_float = (val_float /* as object*/); } if (valueType == ValueType.Vector2) { AnimateTimeline.JSONVector2 v2 = new AnimateTimeline.JSONVector2(); v2.setValue(val_vect2); e.val_vect2 = v2; } if (valueType == ValueType.Vector3) { AnimateTimeline.JSONVector3 v3 = new AnimateTimeline.JSONVector3(); v3.setValue(val_vect3); e.val_vect3 = v3; } if (valueType == ValueType.Vector4) { AnimateTimeline.JSONVector4 v4 = new AnimateTimeline.JSONVector4(); v4.setValue(val_vect4); e.val_vect4 = v4; } if (valueType == ValueType.Color) { AnimateTimeline.JSONColor c = new AnimateTimeline.JSONColor(); c.setValue(val_color); e.val_color = c; } if (valueType == ValueType.Rect) { AnimateTimeline.JSONRect r = new AnimateTimeline.JSONRect(); r.setValue(val_rect); e.val_rect = r; } if (valueType == ValueType.Object) { if (val_obj.GetType() != typeof(GameObject)) { // component e.val_obj_extra = val_obj.name; e.val_obj = val_obj.GetType().Name; } else { // gameobject e.val_obj_extra = null; e.val_obj = val_obj.name; } } //Debug.LogError("Animator: Type not found for Event Parameter."); return(e); }