コード例 #1
0
 static public int SetCellHandle(IntPtr l)
 {
     try {
         Lui.LTableView self = (Lui.LTableView)checkSelf(l);
         UnityEngine.Events.UnityAction <System.Int32, UnityEngine.GameObject> a1;
         LuaDelegation.checkDelegate(l, 2, out a1);
         self.SetCellHandle(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }