コード例 #1
0
 public override void SetBoonDistributionItem(BoonDistribution distribs, long start, long end, long boonid, ParsedLog log)
 {
     foreach (BoonSimulationItemDuration item in _stacks)
     {
         item.SetBoonDistributionItem(distribs, start, end, boonid, log);
     }
 }
コード例 #2
0
        private void SetBuffs(ParsedLog log)
        {
            _buffs = new List <Dictionary <long, FinalTargetBuffs> >();
            List <PhaseData> phases = log.FightData.GetPhases(log);

            for (int phaseIndex = 0; phaseIndex < phases.Count; phaseIndex++)
            {
                BoonDistribution boonDistribution         = GetBoonDistribution(log, phaseIndex);
                Dictionary <long, FinalTargetBuffs> rates = new Dictionary <long, FinalTargetBuffs>();
                _buffs.Add(rates);
                Dictionary <long, long> buffPresence = GetBuffPresence(log, phaseIndex);

                PhaseData phase         = phases[phaseIndex];
                long      fightDuration = phase.DurationInMS;

                foreach (Boon boon in TrackedBoons)
                {
                    if (boonDistribution.ContainsKey(boon.ID))
                    {
                        FinalTargetBuffs buff = new FinalTargetBuffs(log.PlayerList);
                        rates[boon.ID] = buff;
                        if (boon.Type == Boon.BoonType.Duration)
                        {
                            buff.Uptime = Math.Round(100.0 * boonDistribution.GetUptime(boon.ID) / fightDuration, GeneralHelper.BoonDigit);
                            foreach (Player p in log.PlayerList)
                            {
                                long gen = boonDistribution.GetGeneration(boon.ID, p.AgentItem);
                                buff.Generated[p]        = Math.Round(100.0 * gen / fightDuration, GeneralHelper.BoonDigit);
                                buff.Overstacked[p]      = Math.Round(100.0 * (boonDistribution.GetOverstack(boon.ID, p.AgentItem) + gen) / fightDuration, GeneralHelper.BoonDigit);
                                buff.Wasted[p]           = Math.Round(100.0 * boonDistribution.GetWaste(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                                buff.UnknownExtension[p] = Math.Round(100.0 * boonDistribution.GetUnknownExtension(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                                buff.Extension[p]        = Math.Round(100.0 * boonDistribution.GetExtension(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                                buff.Extended[p]         = Math.Round(100.0 * boonDistribution.GetExtended(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                            }
                        }
                        else if (boon.Type == Boon.BoonType.Intensity)
                        {
                            buff.Uptime = Math.Round((double)boonDistribution.GetUptime(boon.ID) / fightDuration, GeneralHelper.BoonDigit);
                            foreach (Player p in log.PlayerList)
                            {
                                long gen = boonDistribution.GetGeneration(boon.ID, p.AgentItem);
                                buff.Generated[p]        = Math.Round((double)gen / fightDuration, GeneralHelper.BoonDigit);
                                buff.Overstacked[p]      = Math.Round((double)(boonDistribution.GetOverstack(boon.ID, p.AgentItem) + gen) / fightDuration, GeneralHelper.BoonDigit);
                                buff.Wasted[p]           = Math.Round((double)boonDistribution.GetWaste(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                                buff.UnknownExtension[p] = Math.Round((double)boonDistribution.GetUnknownExtension(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                                buff.Extension[p]        = Math.Round((double)boonDistribution.GetExtension(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                                buff.Extended[p]         = Math.Round((double)boonDistribution.GetExtended(boon.ID, p.AgentItem) / fightDuration, GeneralHelper.BoonDigit);
                            }
                            if (buffPresence.TryGetValue(boon.ID, out long presenceValueBoon))
                            {
                                buff.Presence = Math.Round(100.0 * presenceValueBoon / fightDuration, GeneralHelper.BoonDigit);
                            }
                        }
                    }
                }
            }
        }
コード例 #3
0
 protected Dictionary <AgentItem, BoonDistributionItem> GetDistrib(BoonDistribution distribs, long boonid)
 {
     if (!distribs.TryGetValue(boonid, out var distrib))
     {
         distrib = new Dictionary <AgentItem, BoonDistributionItem>();
         distribs.Add(boonid, distrib);
     }
     return(distrib);
 }
コード例 #4
0
        public override void SetBoonDistributionItem(BoonDistribution distribs, long start, long end, long boonid, ParsedLog log)
        {
            Dictionary <AgentItem, BoonDistributionItem> distrib = GetDistrib(distribs, boonid);
            AgentItem agent = Src;

            if (distrib.TryGetValue(agent, out var toModify))
            {
                toModify.Overstack += GetValue(start, end);
                distrib[agent]      = toModify;
            }
            else
            {
                distrib.Add(agent, new BoonDistributionItem(
                                0,
                                GetValue(start, end), 0, 0, 0, 0));
            }
        }
コード例 #5
0
        public override void SetBoonDistributionItem(BoonDistribution distribs, long start, long end, long boonid, ParsedLog log)
        {
            Dictionary <AgentItem, BoonDistributionItem> distrib = GetDistrib(distribs, boonid);
            long      cDur      = GetClampedDuration(start, end);
            AgentItem agent     = _src;
            AgentItem seedAgent = _seedSrc;

            if (distrib.TryGetValue(agent, out BoonDistributionItem toModify))
            {
                toModify.Value += cDur;
                distrib[agent]  = toModify;
            }
            else
            {
                distrib.Add(agent, new BoonDistributionItem(
                                cDur,
                                0, 0, 0, 0, 0));
            }
            if (_isExtension)
            {
                if (distrib.TryGetValue(agent, out toModify))
                {
                    toModify.Extension += cDur;
                    distrib[agent]      = toModify;
                }
                else
                {
                    distrib.Add(agent, new BoonDistributionItem(
                                    0,
                                    0, 0, 0, cDur, 0));
                }
            }
            if (agent != seedAgent)
            {
                if (distrib.TryGetValue(seedAgent, out toModify))
                {
                    toModify.Extended += cDur;
                    distrib[seedAgent] = toModify;
                }
                else
                {
                    distrib.Add(seedAgent, new BoonDistributionItem(
                                    0,
                                    0, 0, 0, 0, cDur));
                }
            }
            if (agent == GeneralHelper.UnknownAgent)
            {
                if (distrib.TryGetValue(seedAgent, out toModify))
                {
                    toModify.UnknownExtension += cDur;
                    distrib[seedAgent]         = toModify;
                }
                else
                {
                    distrib.Add(seedAgent, new BoonDistributionItem(
                                    0,
                                    0, 0, cDur, 0, 0));
                }
            }
        }
コード例 #6
0
 public abstract void SetBoonDistributionItem(BoonDistribution distribs, long start, long end, long boonid, ParsedLog log);