// Private Methods private void setDamageLogs(BossData bossData, List <CombatItem> combatList) { int time_start = bossData.getFirstAware(); foreach (CombatItem c in combatList) { if (instid == c.getSrcInstid() || instid == c.getSrcMasterInstid()) { LuckLogsApp.Models.ParseEnums.StateChange state = c.isStateChange(); int time = c.getTime() - time_start; if (bossData.getInstid() == c.getDstInstid() && c.getIFF().getEnum() == "FOE") { if (state.getEnum() == "NORMAL") { if (c.isBuff() == 1 && c.getBuffDmg() != 0) { damage_logs.Add(new DamageLog(time, c.getBuffDmg(), c.getSkillID(), c.isBuff(), c.getResult(), c.isNinety(), c.isMoving(), c.isFlanking())); } else if (c.isBuff() == 0 && c.getValue() != 0) { damage_logs.Add(new DamageLog(time, c.getValue(), c.getSkillID(), c.isBuff(), c.getResult(), c.isNinety(), c.isMoving(), c.isFlanking())); } } } } } }
public void setBoonMap(BossData bossData, SkillData skillData, List <CombatItem> combatList) { // Initialize Boon Map with every Boon foreach (Boon boon in Boon.getList()) { BoonMap map = new BoonMap(boon.getName(), new List <BoonLog>()); boon_map.Add(map); // boon_map.put(boon.getName(), new ArrayList<BoonLog>()); } // Fill in Boon Map int time_start = bossData.getFirstAware(); int fight_duration = bossData.getLastAware() - time_start; foreach (CombatItem c in combatList) { if (instid == c.getDstInstid()) { String skill_name = skillData.getName(c.getSkillID()); if (c.isBuff() == 1 && c.getValue() > 0) { int count = 0; foreach (BoonMap bm in boon_map) { if (bm.getName() == skill_name) { int time = c.getTime() - time_start; if (time < fight_duration) { List <BoonLog> loglist = bm.getBoonLog(); loglist.Add(new BoonLog(time, c.getValue())); bm.setBoonLog(loglist); boon_map[count] = bm; } else { break; } } count++; } } } } }