public override void Score(ICollector collector) { RandomOrderCollector randomCollector = new RandomOrderCollector(Random, collector); @in.Score(randomCollector); randomCollector.Flush(); }
public override bool Score(Collector collector, int max) { RandomOrderCollector randomCollector = new RandomOrderCollector(Random, collector); bool remaining = @in.Score(randomCollector, max); randomCollector.Flush(); return remaining; }
public override bool Score(ICollector collector, int max) { RandomOrderCollector randomCollector = new RandomOrderCollector(Random, collector); bool remaining = @in.Score(randomCollector, max); randomCollector.Flush(); return(remaining); }
public override void Score(Collector collector) { RandomOrderCollector randomCollector = new RandomOrderCollector(Random, collector); @in.Score(randomCollector); randomCollector.Flush(); }