public void Push(IntPtr L, Transform o) { if (o == null) { LuaDLL.lua_pushnil(L); } else { Type type = o.GetType(); int reference = -1; if (type == typeof(Transform)) { reference = TypeTraits <Transform> .GetLuaReference(L); } else { reference = LuaStatic.GetMetaReference(L, type); } if (reference <= 0) { reference = ToLua.LoadPreType(L, type); } ToLua.PushUserData(L, o, reference); } }
public void Push(IntPtr L, GameObject o) { if (o == null) { LuaDLL.lua_pushnil(L); } else { int reference = TypeTraits <GameObject> .GetLuaReference(L); if (reference <= 0) { reference = ToLua.LoadPreType(L, typeof(GameObject)); } ToLua.PushUserData(L, o, reference); } }