public string LuaTypeName(LuaTypes type) { return(LuaDLL.lua_typename(L, type)); }
public static string luaL_typename(IntPtr luaState, int stackPos) { return(LuaDLL.lua_typename(luaState, LuaDLL.lua_type(luaState, stackPos))); }
public static string luaL_typename(IntPtr luaState, int stackPos) { LuaTypes type = LuaDLL.lua_type(luaState, stackPos); return(LuaDLL.lua_typename(luaState, type)); }