public int LuaStatus() { return(LuaDLL.lua_status(L)); }
public bool IsDead() { int status = LuaDLL.lua_status(L); return(status > (int)LuaThreadStatus.LUA_YIELD); }
public bool IsInactive() { int status = LuaDLL.lua_status(L); return(status == 0); }
public bool IsSuspended() { int status = LuaDLL.lua_status(L); return(status == (int)LuaThreadStatus.LUA_YIELD); }