static int ReadBuffer(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { GameFramework.ByteBuffer obj = (GameFramework.ByteBuffer)ToLua.CheckObject <GameFramework.ByteBuffer>(L, 1); LuaInterface.LuaByteBuffer o = obj.ReadBuffer(); ToLua.Push(L, o); return(1); } else if (count == 2) { GameFramework.ByteBuffer obj = (GameFramework.ByteBuffer)ToLua.CheckObject <GameFramework.ByteBuffer>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); LuaInterface.LuaByteBuffer o = obj.ReadBuffer(arg0); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: GameFramework.ByteBuffer.ReadBuffer")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/// <summary> /// pbc/pblua函数回调 /// </summary> /// <param name="func"></param> public static void OnCallLuaFunc(LuaInterface.LuaByteBuffer data, LuaFunction func) { if (func != null) { func.Call(data); } Debug.LogWarning("OnCallLuaFunc length:>>" + data.buffer.Length); }
public void Call(int param0, int param1, LuaInterface.LuaByteBuffer param2) { func.BeginPCall(); func.Push(param0); func.Push(param1); func.Push(param2); func.PCall(); func.EndPCall(); }
static int set_data(IntPtr L) { try { LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2)); TestProtol.data = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } }
static int GetVoiceData(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); LuaInterface.LuaByteBuffer o = MicroPhoneInput.GetVoiceData(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ByteBuffer obj = (ByteBuffer)ToLua.CheckObject(L, 1, typeof(ByteBuffer)); LuaInterface.LuaByteBuffer o = obj.ReadBuffer(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetClipData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject(L, 1, typeof(MicroPhoneInput)); LuaInterface.LuaByteBuffer o = obj.GetClipData(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); byte[] arg0 = ToLua.CheckByteBuffer(L, 1); LuaInterface.LuaByteBuffer o = ByteArray.GetBuffer(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadOneDataConfigForLua(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string arg0 = ToLua.CheckString(L, 1); LuaInterface.LuaByteBuffer o = ProtobufDataConfig.ProtobufDataConfigMgr.ReadOneDataConfigForLua(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadPbBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.ByteBuffer obj = (LuaFramework.ByteBuffer)ToLua.CheckObject <LuaFramework.ByteBuffer>(L, 1); LuaInterface.LuaByteBuffer o = obj.ReadPbBuffer(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int FilterNoMsgBase(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.ByteBuffer arg0 = (LuaFramework.ByteBuffer)ToLua.CheckObject(L, 1, typeof(LuaFramework.ByteBuffer)); LuaInterface.LuaByteBuffer o = LuaFramework.Util.FilterNoMsgBase(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int checkLua(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ByteArray obj = (ByteArray)ToLua.CheckObject <ByteArray>(L, 1); LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2)); LuaInterface.LuaByteBuffer o = obj.checkLua(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadLuaFileBytes(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameFramework.AssetLoadRecord obj = (GameFramework.AssetLoadRecord)ToLua.CheckObject <GameFramework.AssetLoadRecord>(L, 1); string arg0 = ToLua.CheckString(L, 2); LuaInterface.LuaByteBuffer o = obj.LoadLuaFileBytes(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LuaReadDataConfig(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); MapManager obj = (MapManager)ToLua.CheckObject <MapManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); LuaInterface.LuaByteBuffer o = obj.LuaReadDataConfig(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadBuffer(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("Framework.LuaBuffer.ReadBuffer"); #endif try { ToLua.CheckArgsCount(L, 1); Framework.LuaBuffer obj = (Framework.LuaBuffer)ToLua.CheckObject <Framework.LuaBuffer>(L, 1); LuaInterface.LuaByteBuffer o = obj.ReadBuffer(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public void Push(LuaByteBuffer buffer) { luaState.Push(buffer); ++argCount; }
/*static void PushNull(IntPtr L) * { * LuaDLL.tolua_pushudata(L, 1); * }*/ //PushVarObject public static void Push(IntPtr L, object obj) { if (obj == null) { LuaDLL.lua_pushnil(L); return; } Type t = obj.GetType(); if (t.IsValueType) { if (t == typeof(bool)) { bool b = (bool)obj; LuaDLL.lua_pushboolean(L, b); } else if (t.IsEnum) { Push(L, (System.Enum)obj); } else if (t.IsPrimitive) { double d = LuaMisc.ToDouble(obj); LuaDLL.lua_pushnumber(L, d); } else if (t == typeof(Vector3)) { Push(L, (Vector3)obj); } else if (t == typeof(Quaternion)) { Push(L, (Quaternion)obj); } else if (t == typeof(Vector2)) { Push(L, (Vector2)obj); } else if (t == typeof(Vector4)) { Push(L, (Vector4)obj); } else if (t == typeof(Color)) { Push(L, (Color)obj); } else if (t == typeof(RaycastHit)) { Push(L, (RaycastHit)obj); } else if (t == typeof(Touch)) { Push(L, (Touch)obj); } else if (t == typeof(Ray)) { Push(L, (Ray)obj); } else if (t == typeof(Bounds)) { Push(L, (Bounds)obj); } else if (t == typeof(LayerMask)) { Push(L, (LayerMask)obj); } else { PushValue(L, (ValueType)obj); } } else { if (t.IsArray) { Push(L, (Array)obj); } else if (t == typeof(string)) { LuaDLL.lua_pushstring(L, (string)obj); } else if (t.IsSubclassOf(typeof(LuaBaseRef))) { Push(L, (LuaBaseRef)obj); } else if (t.IsSubclassOf(typeof(UnityEngine.Object))) { Push(L, (UnityEngine.Object)obj); } else if (t.IsSubclassOf(typeof(UnityEngine.TrackedReference))) { Push(L, (UnityEngine.TrackedReference)obj); } else if (t == typeof(LuaByteBuffer)) { LuaByteBuffer lbb = (LuaByteBuffer)obj; LuaDLL.lua_pushlstring(L, lbb.buffer, lbb.buffer.Length); } else if (t.IsSubclassOf(typeof(Delegate))) { Push(L, (Delegate)obj); } else if (obj is System.Collections.IEnumerator) { Push(L, (IEnumerator)obj); } else if (t == typeof(EventObject)) { Push(L, (EventObject)obj); } else if (t == monoType) { Push(L, (Type)obj); } else { PushObject(L, obj); } } }
public void Push(LuaByteBuffer buffer) { try { luaState.Push(buffer); ++argCount; } catch (Exception e) { EndPCall(); throw e; } }
static int OnCallLuaFunc(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 1)); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 2); LuaFramework.LuaHelper.OnCallLuaFunc(arg0, arg1); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } }
public void WriteBuffer(LuaByteBuffer strBuffer) { WriteBytes(strBuffer.buffer); }
static int WriteBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ByteBuffer obj = (ByteBuffer)ToLua.CheckObject(L, 1, typeof(ByteBuffer)); LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2)); obj.WriteBuffer(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } }
static int set_data(IntPtr L) { LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2)); TestProtol.data = arg0; return 0; }
/// <summary> /// pbc/pblua函数回调 /// </summary> /// <param name="func"></param> public static void OnCallLuaFunc(LuaByteBuffer data, LuaFunction func) { if (func != null) func.Call(data); Debug.LogWarning("OnCallLuaFunc length:>>" + data.buffer.Length); }
public void sendProtoMsg(LuaByteBuffer buf, string msgName) { Zeus.inst.sendToGateway(msgName, buf.buffer); }
public static void Push(IntPtr L, LuaByteBuffer bb) { LuaDLL.lua_pushlstring(L, bb.buffer, bb.buffer.Length); }
public static void Push(IntPtr L, object obj) { if (obj == null) { LuaDLL.lua_pushnil(L); return; } Type type = obj.GetType(); if (type.get_IsValueType()) { if (type == typeof(bool)) { bool value = (bool)obj; LuaDLL.lua_pushboolean(L, value); } else if (type.get_IsEnum()) { ToLua.Push(L, (Enum)obj); } else if (type.get_IsPrimitive()) { double number = LuaMisc.ToDouble(obj); LuaDLL.lua_pushnumber(L, number); } else if (type == typeof(Vector3)) { ToLua.Push(L, (Vector3)obj); } else if (type == typeof(Quaternion)) { ToLua.Push(L, (Quaternion)obj); } else if (type == typeof(Vector2)) { ToLua.Push(L, (Vector2)obj); } else if (type == typeof(Vector4)) { ToLua.Push(L, (Vector4)obj); } else if (type == typeof(Color)) { ToLua.Push(L, (Color)obj); } else if (type == typeof(RaycastHit)) { ToLua.Push(L, (RaycastHit)obj); } else if (type == typeof(Touch)) { ToLua.Push(L, (Touch)obj); } else if (type == typeof(Ray)) { ToLua.Push(L, (Ray)obj); } else if (type == typeof(Bounds)) { ToLua.Push(L, (Bounds)obj); } else if (type == typeof(LayerMask)) { ToLua.PushLayerMask(L, (LayerMask)obj); } else { ToLua.PushValue(L, (ValueType)obj); } } else if (type.get_IsArray()) { ToLua.Push(L, (Array)obj); } else if (type == typeof(string)) { LuaDLL.lua_pushstring(L, (string)obj); } else if (type.IsSubclassOf(typeof(LuaBaseRef))) { ToLua.Push(L, (LuaBaseRef)obj); } else if (type.IsSubclassOf(typeof(Object))) { ToLua.Push(L, (Object)obj); } else if (type.IsSubclassOf(typeof(TrackedReference))) { ToLua.Push(L, (TrackedReference)obj); } else if (type == typeof(LuaByteBuffer)) { LuaByteBuffer luaByteBuffer = (LuaByteBuffer)obj; LuaDLL.lua_pushlstring(L, luaByteBuffer.buffer, luaByteBuffer.buffer.Length); } else if (type.IsSubclassOf(typeof(Delegate))) { ToLua.Push(L, (Delegate)obj); } else if (obj is IEnumerator) { ToLua.Push(L, (IEnumerator)obj); } else if (type == typeof(EventObject)) { ToLua.Push(L, (EventObject)obj); } else if (type == ToLua.monoType) { ToLua.Push(L, (Type)obj); } else { ToLua.PushObject(L, obj); } }
public Packet(int header, LuaInterface.LuaByteBuffer obj) { m_header = header; m_object = obj; }