/* * Pushes the function into the Lua stack */ internal void push(IntPtr luaState) { if (reference != 0) { LuaDLL.lua_getref(luaState, reference); } else { interpreter.pushCSFunction(function); } }
/* * Pushes the function into the Lua stack */ internal void push(KopiLua.LuaState luaState) { if (reference != 0) { LuaDll.lua_getref(luaState, reference); } else { interpreter.pushCSFunction(function); } }