コード例 #1
0
ファイル: Love2dBoot.cs プロジェクト: endlesstravel/Love2dCS
        /// <summary>
        /// LÖVE engine entrance function
        /// </summary>
        /// <param name="scene">The way to run LÖVE engine</param>
        /// <param name="bootConfig">LÖVE engine boot config</param>
        static public void Run(Scene scene = null, BootConfig bootConfig = null)
        {
            // config
            if (bootConfig == null)
            {
                bootConfig = new BootConfig();
            }

            try
            {
                Init(bootConfig);
                Loop(bootConfig, scene != null ? scene : new Love2dNoGame());
            }
            catch (Exception e)
            {
                Log.Error("----------------------------------------------------");
                Log.Error("[Error]:");
                Exception itException = e;
                while (itException != null)
                {
                    Log.Error(itException.Message);
                    itException = itException.InnerException;
                }
                Log.Error("[Stack trace]:");
                Log.Error(e.StackTrace);
                Log.Error("----------------------------------------------------");
                LoopErrorScene(scene, e);
            }
        }
コード例 #2
0
ファイル: Love2dBoot.cs プロジェクト: endlesstravel/Love2dCS
        static void Loop(BootConfig bootConfig, Scene scene)
        {
            scene.InvokeLoad();
            Timer.Step(); // fix large delta on first frame

            while (!Boot.QuitFlag)
            {
                SystemStep(scene);

                scene.InvokeUpdate(Timer.GetDelta());

                if (Graphics.IsActive())
                {
                    var c = Graphics.GetBackgroundColor();
                    Graphics.Clear(c.r, c.g, c.b, c.a);
                    Graphics.Origin();
                    scene.InvokeDraw();
                    Graphics.Present();
                }

                if (Timer.IsLimitMaxFPS())
                {
                    Timer.SleepByMaxFPS();
                }
                else
                {
                    Timer.Sleep(0.001f); // max 1000 fps.
                }
            }
        }
コード例 #3
0
        static public void Init(BootConfig bootConfig = null)
        {
            if (InitFlag == false)
            {
                InitFlag = true;

                // config
                if (bootConfig == null)
                {
                    bootConfig = new BootConfig();
                }

                // init to load native library
                InitNativeLibrary();

                if (bootConfig.DefaultRandomSeed.HasValue)
                {
                    Mathf.Init(bootConfig.DefaultRandomSeed.Value);
                }
                else
                {
                    Mathf.Init();
                }

                FileSystem.Init("");

                Timer.Init();
                Event.Init();
                Keyboard.Init();
                Joystick.Init();
                Mouse.Init();
                Touch.Init();
                Sound.Init();

                Audio.Init();
                Font.Init();
                Image.Init();
                Video.Init();
                Window.Init();
                Graphics.Init();
                Special.Init();

                if (bootConfig.WindowTitle != null)
                {
                    Window.SetTitle(bootConfig.WindowTitle);
                }

                WindowSettings settings = new WindowSettings();
                settings.FullscreenType = bootConfig.WindowFullscreenType;
                settings.Fullscreen     = bootConfig.WindowFullscreen;
                settings.Vsync          = bootConfig.WindowVsync;
                settings.MSAA           = bootConfig.WindowMSAA;
                settings.Resizable      = bootConfig.WindowResizable;
                settings.MinWidth       = bootConfig.WindowMinWidth;
                settings.MinHeight      = bootConfig.WindowMinHeight;
                settings.Borderless     = bootConfig.WindowBorderless;
                settings.Centered       = bootConfig.WindowCentered;
                settings.Display        = bootConfig.WindowDisplay;
                settings.HighDpi        = bootConfig.WindowHighdpi;
                if (bootConfig.WindowX.HasValue)
                {
                    settings.X = bootConfig.WindowX.Value;
                }
                if (bootConfig.WindowY.HasValue)
                {
                    settings.Y = bootConfig.WindowY.Value;
                }
                Window.SetMode(bootConfig.WindowWidth, bootConfig.WindowHeight, settings);

                FileSystem.SetSource(Environment.CurrentDirectory);

                RecordWarningInfo = bootConfig.WarningInfo;

                Console.WriteLine($"FileSystem set source with path : {FileSystem.GetSource()}");
            }
        }
コード例 #4
0
ファイル: Love2dBoot.cs プロジェクト: endlesstravel/Love2dCS
        static public void Init(BootConfig bootConfig = null)
        {
            if (InitFlag == false)
            {
                InitFlag = true;

                // output the version
                var versionInfo = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
                Log.Info($"[Version: {versionInfo}]");

                // config
                if (bootConfig == null)
                {
                    bootConfig = new BootConfig();
                }

                // init to load native library
                try
                {
                    InitNativeLibrary();
                    Love2dDll.LoadInit();
                }
                catch (Exception e)
                {
                    Log.Error(e);
                    throw e;
                }

                if (bootConfig.DefaultRandomSeed.HasValue)
                {
                    Mathf.Init(bootConfig.DefaultRandomSeed.Value);
                }
                else
                {
                    Mathf.Init();
                }

                FileSystem.Init("");

                Timer.Init();
                Event.Init();
                Keyboard.Init();
                Joystick.Init();
                Mouse.Init();
                Touch.Init();
                Sound.Init();

                Audio.Init();
                Font.Init();
                Image.Init();
                Video.Init();
                Window.Init();
                Graphics.Init();
                Special.Init();

                if (bootConfig.WindowTitle != null)
                {
                    Window.SetTitle(bootConfig.WindowTitle);
                }

                WindowSettings settings = new WindowSettings();
                settings.FullscreenType = bootConfig.WindowFullscreenType;
                settings.Fullscreen     = bootConfig.WindowFullscreen;
                settings.Vsync          = bootConfig.WindowVsync;
                settings.MSAA           = bootConfig.WindowMSAA;
                settings.Resizable      = bootConfig.WindowResizable;
                settings.MinWidth       = bootConfig.WindowMinWidth;
                settings.MinHeight      = bootConfig.WindowMinHeight;
                settings.Borderless     = bootConfig.WindowBorderless;
                settings.Centered       = bootConfig.WindowCentered;
                settings.Display        = bootConfig.WindowDisplay;
                settings.HighDpi        = bootConfig.WindowHighdpi;
                if (bootConfig.WindowX.HasValue)
                {
                    settings.X = bootConfig.WindowX.Value;
                }
                if (bootConfig.WindowY.HasValue)
                {
                    settings.Y = bootConfig.WindowY.Value;
                }
                Window.SetMode(bootConfig.WindowWidth, bootConfig.WindowHeight, settings);

                FileSystem.SetSource(Environment.CurrentDirectory);

                Log.Info($"FileSystem current work directory : {FileSystem.GetSource()}");
            }
        }