public ShadowDiscardOneAttachmentFromDefendingCharacter(DrivenByShadow source) : base("Choose and discard 1 attachment from the defending character. (If this attack is undefended, discard all attachments you control.)", source) { }
public WhenRevealedEachEnemeyAndLocationInStagingAreaGainsOneThreat(DrivenByShadow source) : base("Each enemy and each location in the staging area gets +1 Threat until the of the phase. If there are no cards in the staging area, Driven by Shadow gains surge.", source) { }