コード例 #1
0
ファイル: LorealDb.Designer.cs プロジェクト: ddksaku/loreal
 /// <summary>
 /// Deprecated Method for adding a new object to the AnimationProduct EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToAnimationProduct(AnimationProduct animationProduct)
 {
     base.AddObject("AnimationProduct", animationProduct);
 }
コード例 #2
0
ファイル: LorealDb.Designer.cs プロジェクト: ddksaku/loreal
 /// <summary>
 /// Create a new AnimationProduct object.
 /// </summary>
 /// <param name="id">Initial value of the ID property.</param>
 /// <param name="iDAnimation">Initial value of the IDAnimation property.</param>
 /// <param name="iDItemGroup">Initial value of the IDItemGroup property.</param>
 /// <param name="iDProduct">Initial value of the IDProduct property.</param>
 /// <param name="onCAS">Initial value of the OnCAS property.</param>
 /// <param name="confirmedMADMonth">Initial value of the ConfirmedMADMonth property.</param>
 /// <param name="stockRisk">Initial value of the StockRisk property.</param>
 /// <param name="deliveryRisk">Initial value of the DeliveryRisk property.</param>
 /// <param name="sortOrder">Initial value of the SortOrder property.</param>
 public static AnimationProduct CreateAnimationProduct(global::System.Guid id, global::System.Guid iDAnimation, global::System.Guid iDItemGroup, global::System.Guid iDProduct, global::System.Boolean onCAS, global::System.DateTime confirmedMADMonth, global::System.Boolean stockRisk, global::System.Boolean deliveryRisk, global::System.Int32 sortOrder)
 {
     AnimationProduct animationProduct = new AnimationProduct();
     animationProduct.ID = id;
     animationProduct.IDAnimation = iDAnimation;
     animationProduct.IDItemGroup = iDItemGroup;
     animationProduct.IDProduct = iDProduct;
     animationProduct.OnCAS = onCAS;
     animationProduct.ConfirmedMADMonth = confirmedMADMonth;
     animationProduct.StockRisk = stockRisk;
     animationProduct.DeliveryRisk = deliveryRisk;
     animationProduct.SortOrder = sortOrder;
     return animationProduct;
 }