// IModule.AfterAllModulesLoaded public virtual bool AfterAllModulesLoaded() { m_log.Log(LogLevel.DINIT, ModuleName + ".AfterAllModulesLoaded()"); try { // get a handle to the renderer module in LookingGlass string rendererName = m_lgb.AppParams.ParamString("ViewOGL.Renderer.Name"); m_framesPerSec = Math.Min(100, Math.Max(1, m_lgb.AppParams.ParamInt("ViewOGL.FramesPerSec"))); m_frameTimeMs = 1000 / m_framesPerSec; m_renderer = (RendererOGL)m_lgb.ModManager.Module(rendererName); m_log.Log(LogLevel.DINIT, "Initialize. Connecting to renderer {0} at {1}fps", m_renderer, m_framesPerSec); } catch (Exception e) { m_log.Log(LogLevel.DBADERROR, "Initialize. exception: {0}", e.ToString()); throw new LookingGlassException("Exception initializing view"); } return(true); }
// IModule.AfterAllModulesLoaded public virtual bool AfterAllModulesLoaded() { m_log.Log(LogLevel.DINIT, ModuleName + ".AfterAllModulesLoaded()"); try { // get a handle to the renderer module in LookingGlass string rendererName = m_lgb.AppParams.ParamString("ViewOGL.Renderer.Name"); m_framesPerSec = Math.Min(100, Math.Max(1, m_lgb.AppParams.ParamInt("ViewOGL.FramesPerSec"))); m_frameTimeMs = 1000 / m_framesPerSec; m_renderer = (RendererOGL)m_lgb.ModManager.Module(rendererName); m_log.Log(LogLevel.DINIT, "Initialize. Connecting to renderer {0} at {1}fps", m_renderer, m_framesPerSec); } catch (Exception e) { m_log.Log(LogLevel.DBADERROR, "Initialize. exception: {0}", e.ToString()); throw new LookingGlassException("Exception initializing view"); } return true; }