Connect() public method

public Connect ( ) : void
return void
コード例 #1
0
        public static void oPCode(Decode decode)
        {
            try
            {
                Systems sys = (Systems)decode.Packet;
                sys.PacketInformation = decode;
                PacketReader Reader = new PacketReader(sys.PacketInformation.buffer);

                //Console.WriteLine("Opcode: {0}",decode.opcode);

                switch (decode.opcode)
                {
                case CLIENT.CLIENT_HANDSHAKE:
                    break;

                case CLIENT.CLIENT_PING_CHECK:
                    //To be checked
                    break;

                case CLIENT.CLIENT_INFO:
                    //if (Reader.Text() == "SR_Client")
                    sys.client.Send(GateWayPacket());
                    break;

                case CLIENT.CLIENT_UPDATE:
                    sys.Patch();
                    break;

                case CLIENT.CLIENT_SERVERLIST:
                    sys.client.Send(ServerListPacket(sys.client.Version));
                    break;

                case CLIENT.CLIENT_AUTH:
                    sys.Connect();
                    break;

                case CLIENT.CLIENT_OPEN:
                    sys.client.Send(LoadGame_6());
                    sys.client.Send(News());
                    break;

                case 1905:
                    byte[] buffer = decode.buffer;
                    User_Current = BitConverter.ToInt16(buffer, 0);
                    break;

                default:
                    Console.WriteLine("Default Opcode: {0}", decode.opcode);
                    break;
                }
            }
            catch (Exception)
            {
            }
        }