//IPC & Data #region IPC & Data public void OnIPC(System.Net.Sockets.Socket aSocket, System.Net.EndPoint ep, byte[] data) { try { if (data.Length >= 6) { UInt16 pServer = (UInt16)(data[0] + (data[1] << 8)); Systems.SRX_Serverinfo remoteGameServer = Systems.GetServerByEndPoint(((IPEndPoint)ep).Address.ToString(), pServer); if (remoteGameServer != null) { // decode data Servers.IPCdeCode(ref data, remoteGameServer.code); byte pCmd = data[3]; int dLen = (int)(data[4] + (data[5] << 8)); byte crc = Servers.BCRC(data, data.Length - 1); if (data[data.Length - 1] != crc) // wrong CRC { Activity("[ERROR] Code for: " + remoteGameServer.name + " does not match"); return; } if (data.Length >= (dLen + 6)) { if (pCmd == (byte)IPCCommand.IPC_INFO_SERVER) { if (data.Length >= 11) { remoteGameServer.maxSlots = (UInt16)(data[7] + (data[8] << 8)); remoteGameServer.usedSlots = (UInt16)(data[9] + (data[10] << 8)); remoteGameServer.lastPing = DateTime.Now; Activity("[NET] " + remoteGameServer.name + ": players online " + remoteGameServer.usedSlots + "/" + remoteGameServer.maxSlots + ""); if (remoteGameServer.status == 0 && data[6] != 0) { Activity("[NET] Server: " + remoteGameServer.name + " is now online"); } if (remoteGameServer.status != 0 && data[6] == 0) { Activity("[NET] Server: " + remoteGameServer.name + " is now in check state"); } remoteGameServer.status = data[6]; } else { } } else if (pCmd == (byte)IPCCommand.IPC_INFO_LOGIN) { if (dLen >= 4) { UInt16 IPCid = (UInt16)(data[6] + (data[7] << 8)); UInt16 IPCResult = (UInt16)(data[8] + (data[9] << 8)); byte sLen = data[10]; lock (IPCResultList) { if (IPCResultList.ContainsKey(IPCid)) { IPCResultList[IPCid].resultCode = IPCResult; if (sLen > 0) { IPCResultList[IPCid].banReason = System.Text.ASCIIEncoding.ASCII.GetString(data, 11, sLen); } } else { Activity("[ERROR] ResultList mismatch"); } } } } else { Activity("[ERROR] unknown command recevied"); } } else { Activity("[ERROR] data to short"); } } else { Activity("[ERROR] can't find the GameServer " + ((IPEndPoint)ep).Address.ToString() + ""); } } else { Activity("[ERROR] packet to short from " + ep.ToString() + ""); } } catch (Exception ex) { Activity("[ERROR] " + ex + ""); } }
public void OnIPC(System.Net.Sockets.Socket aSocket, System.Net.EndPoint ep, byte[] data) { try { if (data.Length >= 6) { UInt16 pServer = (UInt16)(data[0] + (data[1] << 8)); Systems.SRX_Serverinfo remoteGameServer = Systems.GetServerByEndPoint(((IPEndPoint)ep).Address.ToString(), pServer); if (remoteGameServer != null) { // decode data Servers.IPCdeCode(ref data, remoteGameServer.code); byte pCmd = data[3]; int dLen = (int)(data[4] + (data[5] << 8)); byte crc = Servers.BCRC(data, data.Length - 1); if (data[data.Length - 1] != crc) // wrong CRC { Console.WriteLine("{1} Wrong Checksum for Server {0}", remoteGameServer.name, Product.Prefix); return; } if (data.Length >= (dLen + 6)) { if (pCmd == (byte)IPCCommand.IPC_INFO_SERVER) { if (data.Length >= 11) { remoteGameServer.maxSlots = (UInt16)(data[7] + (data[8] << 8)); remoteGameServer.usedSlots = (UInt16)(data[9] + (data[10] << 8)); remoteGameServer.lastPing = DateTime.Now; //Console.WriteLine("[IPC] Received SERVER-INFO from GameServer {1} ({0}): S={2}, MAX={3}, CUR={4}", remoteGameServer.name, remoteGameServer.id, data[6], remoteGameServer.maxSlots, remoteGameServer.usedSlots); if (remoteGameServer.status == 0 && data[6] != 0) { Console.WriteLine("{2}GameServer {0} ({1}) status changed to online", remoteGameServer.id, remoteGameServer.name, Product.Prefix); } if (remoteGameServer.status != 0 && data[6] == 0) { Console.WriteLine("{2}GameServer {0} ({1}) status changed to check", remoteGameServer.id, remoteGameServer.name, Product.Prefix); } remoteGameServer.status = data[6]; } else { } } else if (pCmd == (byte)IPCCommand.IPC_INFO_LOGIN) { if (dLen >= 4) { UInt16 IPCid = (UInt16)(data[6] + (data[7] << 8)); UInt16 IPCResult = (UInt16)(data[8] + (data[9] << 8)); byte sLen = data[10]; lock (IPCResultList) { if (IPCResultList.ContainsKey(IPCid)) { IPCResultList[IPCid].resultCode = IPCResult; if (sLen > 0) { IPCResultList[IPCid].banReason = System.Text.ASCIIEncoding.ASCII.GetString(data, 11, sLen); } } else { Console.WriteLine("[IPC] ResultList mismatch"); } } } } else { Console.WriteLine("[IPC] unknown command recevied"); } } else { Console.WriteLine("[IPC] data to short"); } } else { Console.WriteLine("[IPC] can't find the GameServer {0}:{1}", ((IPEndPoint)ep).Address.ToString(), pServer); } } else { Console.WriteLine("[IPC] packet to short from {0}", ep.ToString()); } } catch (Exception ex) { Console.WriteLine("[IPC.OnIPC] {0}", ex); } }