public static BlipObject QuestArea(string name, Vector3 position) { var blip = World.CreateBlip(position); var blipObj = new BlipObject(name, blip); RPG.WorldData.AddBlip(blipObj); blip.Scale = 3f; blip.Sprite = BlipSprite.GTAOMission; blip.Color = BlipColor.Green; blip.Alpha = 180; return blipObj; }
public static BlipObject QuestArea(string name, Vector3 position) { var blip = World.CreateBlip(position); var blipObj = new BlipObject(name, blip); RPG.WorldData.AddBlip(blipObj); blip.Scale = 3f; blip.Sprite = BlipSprite.GTAOMission; blip.Color = BlipColor.Green; blip.Alpha = 180; return(blipObj); }
public void RemoveBlip(BlipObject blipObject) { Blips.Remove(blipObject); }
public void AddBlip(BlipObject b) { Blips.Add(b); }