public void Init() { var players = new List <IPlayer>(); for (int i = 0; i < 4; i++) { players.Add(_creator.CreatePlayer(i)); } _gameManager = new GameManager(); _gameManager.Init(players); Players = _gameManager.Players; }
// Use this for initialization private void Start () { m_GameManager = new GameManager(); m_GameManager.Init(); }
// Use this for initialization private void Start() { m_GameManager = new GameManager(); m_GameManager.Init(); }