static int Init(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, typeof(Logic.UI.FightResult.View.NumberIncreaseAction))) { Logic.UI.FightResult.View.NumberIncreaseAction obj = (Logic.UI.FightResult.View.NumberIncreaseAction)ToLua.ToObject(L, 1); obj.Init(); return(0); } else if (count == 4 && TypeChecker.CheckTypes(L, typeof(Logic.UI.FightResult.View.NumberIncreaseAction), typeof(int), typeof(int), typeof(float))) { Logic.UI.FightResult.View.NumberIncreaseAction obj = (Logic.UI.FightResult.View.NumberIncreaseAction)ToLua.ToObject(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); int arg1 = (int)LuaDLL.lua_tonumber(L, 3); float arg2 = (float)LuaDLL.lua_tonumber(L, 4); obj.Init(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Logic.UI.FightResult.View.NumberIncreaseAction.Init")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_text_num(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Logic.UI.FightResult.View.NumberIncreaseAction obj = (Logic.UI.FightResult.View.NumberIncreaseAction)o; UnityEngine.UI.Text ret = obj.text_num; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index text_num on a nil value" : e.Message)); } }
static int set_reset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Logic.UI.FightResult.View.NumberIncreaseAction obj = (Logic.UI.FightResult.View.NumberIncreaseAction)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.reset = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index reset on a nil value" : e.Message)); } }
static int set_delayTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Logic.UI.FightResult.View.NumberIncreaseAction obj = (Logic.UI.FightResult.View.NumberIncreaseAction)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.delayTime = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index delayTime on a nil value" : e.Message)); } }
static int set_text_num(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Logic.UI.FightResult.View.NumberIncreaseAction obj = (Logic.UI.FightResult.View.NumberIncreaseAction)o; UnityEngine.UI.Text arg0 = (UnityEngine.UI.Text)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.UI.Text)); obj.text_num = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index text_num on a nil value" : e.Message)); } }
static int get_delayTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Logic.UI.FightResult.View.NumberIncreaseAction obj = (Logic.UI.FightResult.View.NumberIncreaseAction)o; float ret = obj.delayTime; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index delayTime on a nil value" : e.Message)); } }