public static SystemNoticeView Create(Transform parent) { SystemNoticeView view = Instantiate <GameObject>(ResMgr.instance.Load <GameObject>(PREFAB_PATH)).GetComponent <SystemNoticeView>(); view.transform.SetParent(parent, false); view.transform.localPosition = Vector3.zero; return(view); }
private void Init() { // for(int i = 0,count = toggles.Length;i<count;i++) // { // if(i == 0) // toggles[i].isOn = true; // else // toggles[i].isOn = false; // toggles[i].GetComponent<ToggleContent>().Set(i,Localization.Get("ui.chat_view.toggle"+i)); // // } SystemNoticeView.Create(systemNoticeRoot); Refresh(); }