public int Win() { if (win == 1) { Stop(); TimeControl.Stop(); return(1); } return(0); }
public void Restart() { LoadMap(); Labels[0].Text = "Gold: 0"; Labels[1].Text = "Keys: 0"; Labels[2].Text = "Steps: 0"; Labels[3].Text = "Points: 0"; win = 0; DrawMap(); p1.Restart(); box[FinishX, FinishY].BackColor = Color.Black; TimeControl.Restart(); }
public window() { InitializeComponent(); LoginPanel.Visible = true; loginTB.Enabled = true; passwordTB.Enabled = true; MainMenu.Visible = false; HelpPanel.Visible = false; GamePanel.Visible = false; SettingsPanel.Visible = false; Soundboard.Load(); Auth.Load(); Leaderboard.Load(LeaderboardPanel); playground = new Map(GamePanel, new Label[] { goldLabel, keysLabel, stepsLabel, pointsLabel }); GameSettings.Load(); TimeControl.Start(timeLabel); playground.Restart(); KeyLog.Load(this); }