public static LockData GetData(Building_Door key) { if (!Map.ContainsKey(key)) { Map[key] = new LockData(); } Map[key].UpdateReference(key); return(Map[key]); }
public static LockData GetData(ThingWithComps key) { if (!Map.ContainsKey(key)) { Map[key] = new LockData(); } Map[key].UpdateReference(key); return(Map[key]); }