public void Delete() { var unitOfWork = new GameUnitOfWork(); var service = new GameDomainService(unitOfWork); var game = new Game() { Name = "Delete", Price = 100, Category = GameCategory.RPG }; service.Insert(game); unitOfWork.Commit(); //Deve haver 1 registro (adicionado acima) Assert.IsTrue(service.FindByName("Delet").Count > 0); service.Delete(game); unitOfWork.Commit(); //Nao deve haver registros Assert.IsTrue(service.FindByName("Delet").Count == 0); }
public void Delete() { Console.Clear(); var unitOfWork = new GameUnitOfWork(); var service = new GameDomainService(unitOfWork); var game = Find(); if (game == null) { Console.WriteLine("Nenhum registro encontrado!"); return; } service.Delete(game); unitOfWork.Commit(); }