public static async Task <(ErrorCode, Goods, CharacterInfo)> UpgradePowerLevel(Session session, int character_id) { var character_data = ACDC.CharacterData[character_id]; if (character_data == null || character_data == default(JCharacterData)) { Log.Information($"UpgradePowerLevel cannot find character_id:{character_id}, user_name:{session.user_name}"); return(ErrorCode.WrongParam, null, null); } var level_table = character_data.LevelTable; var goods = new Goods(); CharacterInfo character_info = null; await using (var mylock = await RedLock.CreateLockAsync($"lock:session:{session.session_id}")) { await using (var user = await UserCache.GetUser(session.member_no, session.user_no, true, true, false)) await using (var character = await CharacterCache.Instance.GetEntity(session.member_no, session.user_no, character_id, true, true, false)) { if (character == null || character == default(Models.Character)) { Log.Information($"UpgradePowerLevel cannot find character_id:{character_id}, user_name:{session.user_name}"); return(ErrorCode.WrongParam, null, null); } JPowerLevel_TableData power_level_data; if (level_table.TryGetValue(character.character_level, out power_level_data) == false) { return(ErrorCode.OverLimit, null, null); } if (character.piece < power_level_data.Req_Piece) { return(ErrorCode.NotEnough, null, null); } if (Inventory.UseGoods(session, user, power_level_data.Pricetype, power_level_data.Req_PriceValue, new LogReason("S_UPGRADE_SMASHER", character_id.ToString())) == false) { return(ErrorCode.NotEnough, null, null); } character.piece -= power_level_data.Req_Piece; character.character_level += 1; character.IsDirty = true; goods.Set(user); character_info = CharacterManager.CreateCharacterInfo(character, character_data); var game_item_data = ACDC.GameItemData.Values.Where(x => x.Item_Type == (int)GameItemType.CharacterPiece && x.LinkId == character_id).FirstOrDefault(); var item_id = game_item_data.id; var item_count = power_level_data.Req_Piece; _ = LogProxy.writeItemLog(session, game_item_data.Item_Type.ToString(), item_id.ToString(), "y", "", item_count, "", 0, 0, "add", "S_UPGRADE_SMASHER", character_id.ToString(), "").ConfigureAwait(false); _ = LogProxy.writeActionLog(session, "캐릭터", "업그레이드", character.character_type.ToString()).ConfigureAwait(false); History.Info(session.member_no, session.user_no, session.character_no, HistoryLogAction.UseItem, (byte)HistoryLogReason.UpgradePowerLevel, item_id, item_count, "", ""); } } return(ErrorCode.Success, goods, character_info); }
public static async Task <bool> Insert(Session session, Models.User user, Models.Character character, int item_id, int item_count, LogReason reason, GameService.ItemList item = null, string sParam1 = "", string sParam2 = "") { var game_item_data = ACDC.GameItemData[item_id]; if (game_item_data == null || game_item_data == default(JGameItemData)) { Log.Error($"cannot find item:{item_id}, user_name:{session.user_name}"); return(false); } switch ((GameItemType)game_item_data.Item_Type) { case GameItemType.Goods: { user[item_id] += item_count; user.IsDirty = true; if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } } break; case GameItemType.Medal_Charging: { user.medal_charge = (int)MedalChargeConst.MaxCharge; user.medal_charge_time = DateTime.UtcNow; user.IsDirty = true; if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } } break; case GameItemType.Character: { if (await CharacterManager.InsertCharacter(session.member_no, session.user_no, session.user_name, session.player_id, game_item_data.LinkId) == null) { return(false); } if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } _ = LogProxy.writeActionLog(session, "캐릭터", "획득", game_item_data.LinkId.ToString()).ConfigureAwait(false); } break; case GameItemType.CharacterPiece: { if (await CharacterManager.AddCharacterPiece(session, character, game_item_data.LinkId, item_count) == false) { return(false); } if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } _ = LogProxy.writeActionLog(session, "캐릭터", "조각획득", game_item_data.LinkId.ToString()).ConfigureAwait(false); } break; case GameItemType.Gacha: { if (await GachaBox.Progress(session, user, character, game_item_data, item, reason) == false) { return(false); } } break; default: return(false); } await MissionManager.OnTrigger(session, MissionUserAction.GetItem, item_id, item_count); //History.Info(session.member_no, session.user_no, session.character_no, HistoryLogAction.GainItem, (byte)reason, (int)item_id, (int)item_count, sParam1, sParam2); if (reason != null) { if ((GameItemType)game_item_data.Item_Type == GameItemType.Goods) { _ = LogProxy.writeResourceLog(session, reason.paid, item_id.ToString(), item_count, 0, user[item_id], "add", reason.reason, reason.sub_reason).ConfigureAwait(false); } else { _ = LogProxy.writeItemLog(session, game_item_data.Item_Type.ToString(), item_id.ToString(), "y", "", item_count, "", 0, 0, "add", reason.reason, reason.sub_reason, "").ConfigureAwait(false); } } return(true); }