public static async Task <(bool, string)> InsertCharacter(Session session, string Param1, string Param2, string Param3, string Param4) { var CharacterId = int.Parse(Param1); await CharacterManager.InsertCharacter(session.member_no, session.user_no, session.user_name, session.player_id, CharacterId); return(true, string.Empty); }
public override async Task SelectFirstCharacter(SelectFirstCharacterRequest request, IServerStreamWriter <SelectFirstCharacterReply> responseStream, ServerCallContext context) { var session = await context.GetSession(); var user = await UserCache.GetUser(session.member_no, session.user_no, false); if (session == null || user == null) { await responseStream.WriteAsync(new SelectFirstCharacterReply() { Code = ErrorCode.LostSession }); return; } if (session.character_no != 0 || user.character_no != 0) { await responseStream.WriteAsync(new SelectFirstCharacterReply() { Code = ErrorCode.NotAvailable }); return; } if (!ACDC.CharacterSelectData[1].CharacterId.Contains(request.CharacterId)) { await responseStream.WriteAsync(new SelectFirstCharacterReply() { Code = ErrorCode.WrongParam }); return; } var character = await CharacterManager.InsertCharacter(session.member_no, session.user_no, session.user_name, session.player_id, request.CharacterId); if (character == null) { await responseStream.WriteAsync(new SelectFirstCharacterReply() { Code = ErrorCode.NotAvailable }); return; } await UserCache.UpdateUserLock(session, session.user_no, character.character_no); await Session.UpdateSessionLock(session.session_id, delegate(Session s) { s.character_no = character.character_no; }); History.Info(session.member_no, session.user_no, session.character_no, HistoryLogAction.GainItem, (byte)HistoryLogReason.SelectCharacter, character.character_type, 1, "", ""); _ = LogProxy.writeActionLog(session, "캐릭터", "최초획득", character.character_type.ToString()).ConfigureAwait(false); await responseStream.WriteAsync(new SelectFirstCharacterReply() { Code = ErrorCode.Success, CharacterInfo = CharacterManager.CreateCharacterInfo(character, ACDC.CharacterData[character.character_type]) }); }
public static async Task <bool> Insert(Session session, Models.User user, Models.Character character, int item_id, int item_count, LogReason reason, GameService.ItemList item = null, string sParam1 = "", string sParam2 = "") { var game_item_data = ACDC.GameItemData[item_id]; if (game_item_data == null || game_item_data == default(JGameItemData)) { Log.Error($"cannot find item:{item_id}, user_name:{session.user_name}"); return(false); } switch ((GameItemType)game_item_data.Item_Type) { case GameItemType.Goods: { user[item_id] += item_count; user.IsDirty = true; if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } } break; case GameItemType.Medal_Charging: { user.medal_charge = (int)MedalChargeConst.MaxCharge; user.medal_charge_time = DateTime.UtcNow; user.IsDirty = true; if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } } break; case GameItemType.Character: { if (await CharacterManager.InsertCharacter(session.member_no, session.user_no, session.user_name, session.player_id, game_item_data.LinkId) == null) { return(false); } if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } _ = LogProxy.writeActionLog(session, "캐릭터", "획득", game_item_data.LinkId.ToString()).ConfigureAwait(false); } break; case GameItemType.CharacterPiece: { if (await CharacterManager.AddCharacterPiece(session, character, game_item_data.LinkId, item_count) == false) { return(false); } if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } _ = LogProxy.writeActionLog(session, "캐릭터", "조각획득", game_item_data.LinkId.ToString()).ConfigureAwait(false); } break; case GameItemType.Gacha: { if (await GachaBox.Progress(session, user, character, game_item_data, item, reason) == false) { return(false); } } break; default: return(false); } await MissionManager.OnTrigger(session, MissionUserAction.GetItem, item_id, item_count); //History.Info(session.member_no, session.user_no, session.character_no, HistoryLogAction.GainItem, (byte)reason, (int)item_id, (int)item_count, sParam1, sParam2); if (reason != null) { if ((GameItemType)game_item_data.Item_Type == GameItemType.Goods) { _ = LogProxy.writeResourceLog(session, reason.paid, item_id.ToString(), item_count, 0, user[item_id], "add", reason.reason, reason.sub_reason).ConfigureAwait(false); } else { _ = LogProxy.writeItemLog(session, game_item_data.Item_Type.ToString(), item_id.ToString(), "y", "", item_count, "", 0, 0, "add", reason.reason, reason.sub_reason, "").ConfigureAwait(false); } } return(true); }