public DailyHuntOrder(MobHuntOrder huntOrder, MobHuntTarget huntTarget, int orderTypeIndex, byte mobIndex, StoredHuntLocation location) : base(huntOrder, huntTarget, orderTypeIndex, mobIndex, location, MobHuntType.Daily) { }
public HuntOrder(MobHuntOrder huntOrder, MobHuntTarget huntTarget, int orderTypeIndex, byte mobIndex, StoredHuntLocation location, MobHuntType type) { MobIndex = mobIndex; OrderTypeIndex = orderTypeIndex; HuntTarget = huntOrder.MobHuntTarget; NpcID = (uint)huntTarget.BNpcName; KillsNeeded = huntOrder.NeededKills; Location = location.Location; MapId = location.Map; Fate = huntTarget.Fate; Type = type; }