private void DetailedView_OnClosed(object sender, EventArgs e) { detailedView.OnClosed -= DetailedView_OnClosed; Settings.DetailedTrackerX = detailedView.Left; Settings.DetailedTrackerY = detailedView.Top; detailedView = null; }
private void ToggleDetailedView() { if (detailedView == null) { detailedView = new DetailedView() { Accuracy = Settings.Accuracy, ShowPercentage = Settings.ShowPercentage, DarkTheme = Settings.DarkTheme, }; detailedView.Left = Settings.DetailedTrackerX; detailedView.Top = Settings.DetailedTrackerY; detailedView.Show(); detailedView.OnClosed += DetailedView_OnClosed; detailedView.OnLocationChanged += DetailedView_OnLocationChanged; detailedView.GameProgress = progress; } else { detailedView.Close(); detailedView = null; } }
private void DetailedView_OnLocationChanged(object sender, EventArgs e) { if (sender.GetType() == typeof(DetailedView)) { DetailedView d = (DetailedView)sender; Settings.DetailedTrackerX = d.Left; Settings.DetailedTrackerY = d.Top; } }
public void Dispose() { state.OnReset -= _state_OnReset; state.OnStart -= _state_OnStart; tracker.OnGameProgressUpdated -= GameTracker_OnGameProgressUpdated; tracker.Quit(); if (detailedView != null) { detailedView.Close(); detailedView = null; } }