public SteamWorldSettings() { InitializeComponent(); mem = new SteamWorldMemory(); listDifficulty.SelectedItem = "Speedrunner"; }
public SteamWorldRandomizer(SteamWorldMemory mem, int seed, List <Location> locations) { random = new SeedRandom(seed); this.locations = locations; this.seed = seed; this.mem = mem; haveItems = new List <string>(); upgrades = mem.GetUpgradeNames(); areas = mem.GetAreaNames(); }