コード例 #1
0
        public SonicHandling()
        {
            idle = new sonicHandlingSizes[11];
            for (int i=0; i<idle.Length; i++)
            {
                idle[i] = new sonicHandlingSizes(i * 36, 0, 36, 46);
            }

            idle_foot = new sonicHandlingSizes[]            //foot animation (animated at draw/3)
            {
                new sonicHandlingSizes(572, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(572, 0, 36, 46),
                new sonicHandlingSizes(572, 0, 36, 46),
            };

            walking = new sonicHandlingSizes[16];
            for (int i = 0; i < walking.Length; i++)
            {
                walking[i] = new sonicHandlingSizes(i/2 * 36 + 680, 0, 36, 46);
            }

            running = new sonicHandlingSizes[8];
            for (int i = 0; i < running.Length; i++)
            {
                running[i] = new sonicHandlingSizes(i * 36 +680, 0, 36, 46);
            }

            idle_frustrated = new sonicHandlingSizes[80];
            for (int i=0; i<40; i++)
            {
                idle_frustrated[i] = new sonicHandlingSizes(i * 36, 47, 36, 46);
            }
            for (int i = 0; i < 40; i++)
            {
                idle_frustrated[i+40] = new sonicHandlingSizes(i * 36, 94, 36, 46);
            }

            sonic_sprint = new sonicHandlingSizes[4];
            for(int i=0; i<sonic_sprint.Length; i++)
            {
                sonic_sprint[i] = new sonicHandlingSizes(i * 36 + 1004, 0, 36, 46);
            }

            sonic_state = 0;
            sonic_repetition = 0;
            sonic_frame = 0;
        }
コード例 #2
0
        public SonicHandling()
        {
            idle = new sonicHandlingSizes[11];
            for (int i = 0; i < idle.Length; i++)
            {
                idle[i] = new sonicHandlingSizes(i * 36, 0, 36, 46);
            }

            idle_foot = new sonicHandlingSizes[]            //foot animation (animated at draw/3)
            {
                new sonicHandlingSizes(572, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(644, 0, 36, 46),
                new sonicHandlingSizes(608, 0, 36, 46),
                new sonicHandlingSizes(572, 0, 36, 46),
                new sonicHandlingSizes(572, 0, 36, 46),
            };

            walking = new sonicHandlingSizes[16];
            for (int i = 0; i < walking.Length; i++)
            {
                walking[i] = new sonicHandlingSizes(i / 2 * 36 + 680, 0, 36, 46);
            }

            running = new sonicHandlingSizes[8];
            for (int i = 0; i < running.Length; i++)
            {
                running[i] = new sonicHandlingSizes(i * 36 + 680, 0, 36, 46);
            }

            idle_frustrated = new sonicHandlingSizes[80];
            for (int i = 0; i < 40; i++)
            {
                idle_frustrated[i] = new sonicHandlingSizes(i * 36, 47, 36, 46);
            }
            for (int i = 0; i < 40; i++)
            {
                idle_frustrated[i + 40] = new sonicHandlingSizes(i * 36, 94, 36, 46);
            }

            sonic_sprint = new sonicHandlingSizes[4];
            for (int i = 0; i < sonic_sprint.Length; i++)
            {
                sonic_sprint[i] = new sonicHandlingSizes(i * 36 + 1004, 0, 36, 46);
            }

            sonic_state      = 0;
            sonic_repetition = 0;
            sonic_frame      = 0;
        }
コード例 #3
0
 private int[] getArray(sonicHandlingSizes[] source, int frame)
 {
     return new int[] { source[frame].left, source[frame].top, source[frame].width, source[frame].height };
 }