Class used to hold the event data required when a page attempts to load state.
Inheritance: System.EventArgs
コード例 #1
0
		private void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
		{
			var boardViewModel = e.NavigationParameter as BoardViewModel;
			if (boardViewModel != null)
				Frame.Navigate(typeof(CreatePage), boardViewModel);
		}
コード例 #2
0
        /// <summary>
        /// Populates the page with content passed during navigation. Any saved state is also
        /// provided when recreating a page from a prior session.
        /// </summary>
        /// <param name="sender">
        /// The source of the event; typically <see cref="NavigationHelper"/>
        /// </param>
        /// <param name="e">Event data that provides both the navigation parameter passed to
        /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and
        /// a dictionary of state preserved by this page during an earlier
        /// session. The state will be null the first time a page is visited.</param>
        private void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
        {
            if (_vm == null)
            {
                new MessageDialog(_loader.GetString("ErrorShowPlaying")).ShowAsync();
                Messenger.Default.Send(new GenericMessage<LbMessage>(this, new LbMessage()
                {
                    MessageType = LbMessageType.ERROR,
                    Data = LbError.DataContextIsNull
                }));
                return;
            }

            // Preview 표시 노출.
            GridPreviewBanner.Visibility = _vm.IsPreview ? Visibility.Visible : Visibility.Collapsed;
            //ProgressBarTimer.Visibility = _vm.IsPreview ? Visibility.Visible : Visibility.Collapsed;

            Messenger.Default.Send(new GenericMessage<LbMessage>(this, new LbMessage()
            {
                MessageType = LbMessageType.EVT_SHOW_STARTED,
            }));
        }
コード例 #3
0
		/// <summary>
		/// Populates the page with content passed during navigation.  Any saved state is also
		/// provided when recreating a page from a prior session.
		/// </summary>
		/// <param name="sender">
		/// The source of the event; typically <see cref="NavigationHelper"/>
		/// </param>
		/// <param name="e">Event data that provides both the navigation parameter passed to
		/// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and
		/// a dictionary of state preserved by this page during an earlier
		/// session.  The state will be null the first time a page is visited.</param>
		private void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
		{
			if (itemListView.SelectedIndex == -1)
			{
				itemDetailGrid.Visibility = Visibility.Collapsed;
				SelectItemPleaseInstruction.Visibility = Visibility.Visible;
			}


			//if (e.PageState == null)
			//{
			//	// When this is a new page, select the first item automatically unless logical page
			//	// navigation is being used (see the logical page navigation #region below.)
			//	if (!this.UsingLogicalPageNavigation() && this.itemsViewSource.View != null)
			//	{
			//		this.itemsViewSource.View.MoveCurrentToFirst();
			//	}
			//}
			//else
			//{
			//	// Restore the previously saved state associated with this page
			//	if (e.PageState.ContainsKey("SelectedItem") && this.itemsViewSource.View != null)
			//	{
			//		// TODO: Invoke Me.itemsViewSource.View.MoveCurrentTo() with the selected
			//		//       item as specified by the value of pageState("SelectedItem")

			//	}
			//}
		}
コード例 #4
0
 /// <summary>
 /// Populates the page with content passed during navigation. Any saved state is also
 /// provided when recreating a page from a prior session.
 /// </summary>
 /// <param name="sender">
 /// The source of the event; typically <see cref="NavigationHelper"/>
 /// </param>
 /// <param name="e">Event data that provides both the navigation parameter passed to
 /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and
 /// a dictionary of state preserved by this page during an earlier
 /// session. The state will be null the first time a page is visited.</param>
 private void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
 {
 }